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Desktop and Mobile Device Management Software
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
The cc3 project provides software for embedded vision systems. Currently, the software runs on the CMUcam3 hardware platform, which is a NXP LPC2106-based board with an onboard CMOS camera and FIFO, MMC interface, serial UARTs, and servo controller.
A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
This an application launcher for removable drives (although it can also be used as a normal application). Rather than organizing the apps as a list like the Windows Start menu, they are organized in a tool bar a bit similar to the Mac OSX dock bar.
Jesta I.S. | Enterprise Software For Retail and Supply Chain
Transition from fragmented entry-level or legacy systems to an enterprise suite.
Unify your people and operations across all departments and channels. Discover end-to-end retail, wholesale, and supply chain management software suites designed to scale.
The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
Non Emergency Medical Transportation (NEMT) Software
Healthcare providers in search of a scheduling and dispatch solution for non emergency medical transportation
NovusMED is an ecosystem that includes call center, administrative, driver applications, and client/clinic booking applications. NovusMED is the platform of choice for a wide range of medical transportation services and includes configurations for brokerage, providers, senior, community, and home health programs. Accurately manage calls and patient information. Monitor real-time performance and adjust resource capacity to meet changes in service demand. Manage will calls, confirmation calls, and recurring trips/standing orders in real time. Improved mileage reimbursement and cost calculators to manage multiple contractors, funding sources (payors), multiple providers, and volunteer driver programs. Enhanced credential management for vehicles and drivers. Manage subcontractor outsourcing with provider mobile, trip bidding, and trip offers. Able to see the closest vehicle and perform immediate bookings.
Liquid PCB is a Computer Aided Design (CAD) application for designing Printed Circuit Boards. It is unlike any PCB CAD package you have used before. It has innovative user interface, and lets you create freeform tracks without any straight lines.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Programs to assist players with the collection and management of profession recipes in the World of Warcraft game. It generates webpages of the missing recipes with links to thottbot to find them and of the recipes that they know. It's in Spanish.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
A generic game entity manager written in C++ with Lua bindings. In early stages atm. Game Entity System - Currently Seeking Additional Project Members.