Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.
Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
Build apps that ship
MyQ Print Management Software
SAVE TIME WITH PERSONALIZED PRINT SOLUTIONS
Boost your digital or traditional workplace with MyQ’s secure print and scan solutions that respect your time and help you focus on what you do best.
The Virtual Electronics Library, or VE-Lib, is a C++ library used to easily add electronic simulation in your programs. It makes use of the scripting language Lua to easily add new components like new resistors and microchips.
This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
ReTech Game Engine is a 2D game engine for creating platform, top-down and isometric games. It uses several external libraries (SFML, Box2D, etc). Main goal - Simple for Designer, Powerful for Programmer. Planned MapEditor and ResourceEditor tools.
A large, exotic world that doesn't passively revolve around the player, with a dynamic military/economic/political landscape to change, where NPCs behave with their own motives and can respond to any of a universal set of interactions you may pursue
Free diagnostic identifies where your workflow is breaking down—with instant analysis of your scheduling environment.
Windows Task Scheduler wasn't built for complex, cross-platform automation. Get a free diagnostic that shows exactly where things are failing and provides remediation recommendations. Interactive HTML report delivered in minutes.
A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.
FreePOPs is a webmail to pop3 conversion daemon. It is extensible to support other webmail using the scripting language LUA. See the homepage for supported webmails.
Cerberus is a Garry's Mod gamemode that immerses you in a realistic simulation of a post-apocalyptic world. This gamemode will literally pull you into the third dimension of video games.
An API for the soda constructor application at sodaplay.com. Create models from scratch, or modify models that already exist. This API automates the tedious parts of model making so that you are only limited by your imagination, not your patience.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
The LordKaT.com RPG Project is a community project built on LUA and the Love 2D game engine with the goal of creating a community driven ASCII-style Role Playing Game.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
The Zombie engine is an opensource game engine and framework based in The Nebula Device 2, the opensource engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.