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Virtual Database is a server component that offers multitenancy, sharding and replication and relieves the application developer from these concerns. The current version provides multitenancy though an application on top of MySQL proxy.
Dungeon crawling adventure engine written in lua. Written for Zen X-Fi2 and Love2D. Designed modularly for simple extending. Portraits by Antifarea (antifarea.deviantart.com),
Sprites by Redshrike (opengameart.org/users/redshrike).
Repository has been migrated to bitbucket.
This project is an addon for World of Warcraft. This addon tracks what is called the LootLadder, a method of distributing loot to raid groups. This addon is tailored to be used as a guild raid group tracker.
Light-weight HealBot-like AddOn for healers in WoW (World of Warcraft, MMORPG) - Unit health, mana, buff, debuff, range are monitored - Casting spells with metakeys+mouse button combos. (particularly for healers but not limited)
While waiting of OllyDbg2 to come out I've decided to develop a new version of OllyScript. This time the plugin will be based on an existing technology, a scripting language called Lua.
Self-Contained CGI (sccgi) is a C++ application that can be customized by developers looking to write high-performance web applications. It includes several database adapters and a template engine. Additionally, it can be extended with Lua.
This project is for a completely open ended PvP system for Ascent based MMORPG servers. This involves custom npc's and the ability to capture cities around Azzeroth, this project is used in conjunction with Hypnotic WoW at www.hypnotic-wow.com
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.