Showing 29 open source projects for "sprite animation"

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  • 1
    Aseprite

    Aseprite

    Animated sprite editor & pixel art tool

    Aseprite is a program to create animated sprites. Sprites are composed of layers & frames as separated concepts. Support for color profiles and different color modes: RGBA, Indexed (palettes up to 256 colors), Grayscale. Animation facilities, with real-time preview and onion skinning. Copy & paste. Drag & drop. Resize palette. Palette entries with alpha value. Select color harmonies. Create light and shadows with the shading ink. Create perfect strokes for pixel-art. Avoid extreme pixel...
    Downloads: 1,271 This Week
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  • 2
    Pixelorama

    Pixelorama

    A free & open-source 2D sprite editor, made with the Godot Engine

    ... timeline just for you! You can work at an individual cel level, where each cel refers to a unique layer and frame. Supports onion skinning, cel linking, motion drawing and frame grouping with tags. Custom brushes, including random brushes. Create or import custom palettes. Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing sprite sheets is also supported.
    Downloads: 67 This Week
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  • 3
    LibreSprite

    LibreSprite

    Animated sprite editor & pixel art tool

    LibreSprite is a free and open-source program for creating and animating your sprites. Sprites are composed of both layers & frames. Tiled drawing mode, useful to draw patterns and textures. Pixel precise tools like filled contour, polygon, shading mode, etc. Several file types are supported for your sprites and animations. LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to...
    Downloads: 17 This Week
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  • 4
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ... of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. Standalone scene editor makes scenes in native engine format using the power of rusty editor. Rigid bodies, rich set of various colliders, joints, ray casting, etc.
    Downloads: 1 This Week
    Last Update:
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  • 5
    gganimate

    gganimate

    A Grammar of Animated Graphics

    gganimate extends the grammar of graphics as implemented by ggplot2 to include the description of animation. It does this by providing a range of new grammar classes that can be added to the plot object in order to customize how it should change with time. Here we take a simple boxplot of fuel consumption as a function of cylinders and let it transition between the number of gears available in the cars. As this is a discrete split (gear being best described as an ordered factor) we use...
    Downloads: 0 This Week
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  • 6
    TextureAtlas Extractor and GIF Generator

    TextureAtlas Extractor and GIF Generator

    A tool that extracts all frames from a folder with spritesheets

    This tool simplifies the process of extracting frames from sprite sheets, organizing them into individual folders, and optionally creating GIFs/WebPs. Current Spritesheet types supported * Sparrow * Starling * Packer TXT Do NOT download this tool from unofficial sources, I'm not responsible for any damage caused by this app when downloading from any other sites than the official pages for the tool on GameBanana, SourceForge and this GitHub repository. Official Download Sites...
    Downloads: 3 This Week
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  • 7
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 3 This Week
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  • 8
    Stipple Effect

    Stipple Effect

    A pixel art editor that supports animation and scripting

    Stipple Effect is a pixel art editor that supports animation and scripting. It is designed to facilitate a variety of workflows and to encourage rapid, iterative creation of video game art assets and other types of artwork. Stipple Effect was made by a solo indie game developer with the needs and skill sets of other indie developers in mind. It is lightweight and simple to learn and use, yet allows for considerable depth and complexity. Stipple Effect has a feature-rich scripting API...
    Downloads: 0 This Week
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  • 9
    Pixel Art to CSS

    Pixel Art to CSS

    Pixel art animation and drawing web app powered by React

    Pixel Art to CSS is an online editor that helps you with that task. Combining the power of both box-shadow and keyframes CSS properties, you will get CSS code ready to use on your site. Furthermore, you can download your work in different formats such as static images, animated GIFs or sprite-like images. Pixel Art to CSS aims to be an intuitive tool by its simplicity, however, it is equipped with a wide range of features: customize your color palette, go back and forth in time, modify...
    Downloads: 2 This Week
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  • 10
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 11

    Sprites for Processing

    Library to create and manage sprites

    A sprite is a 2D image created from a bitmap file and the S4P library supports creating, moving, resizing and rotating sprites. In addition S4P supports sprite image animation and pixel level transparency (see the ghost example). A sprite's movement can be defined in terms of speed, acceleration and direction leaving S4P to take care of the movement for you. Once moving then sprites can collide - S4P has 4 collision detection modes of varying speed and accuracy. S4P considers all sprites...
    Downloads: 2 This Week
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  • 12

    Race Through!

    First experiment with OpenGL - a simple car racing game

    This is my first experiment with the OpenGL library GLUT. The animation is basically based on textured sprite animation coupled with basic car physics components like outward centrifugal force experienced during a turn, acceleration,deceleration,etc. Multiplayer option is also available but with a few issues which need to be fixed. Feel free to download the code, customize and play! Please mail me if you want to know more about the implementation or if you have any suggestions or ideas...
    Downloads: 0 This Week
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  • 13
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is yet...
    Downloads: 0 This Week
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  • 14
    An editor for creating sprite sheets from existing sheets or from frames. - Merge sprites - Cut sprites - Preview animations - Preview tiling on a map (Tiling Test tab) - Create flashing spritesheets from regular images This is NOT a drawing program for creating sheets or animations.
    Downloads: 9 This Week
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  • 15
    Anidispri
    Anidispri is a simple tool for animation of 2D bitmap graphics. You can decrease/increase the fps, invert / revert the order of frames and select a specific region in a file which you want animate. italian description: Anidispri è uno strumento molto semplice e utile per testare l'animazione dei vostri sprite bidimensionali. Esso ti permette di aumentare o di diminuire la velocità dell'animazione, di invertire e repristinare l'ordine di lettura dei frames. In oltre è possibile animare solo...
    Downloads: 0 This Week
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  • 16
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 17
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 18
    carnage-engine
    The carnage engine is a simple C++ wrapper over SDL and SDL_mixer. It does feature: BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine...
    Downloads: 0 This Week
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  • 19
    BetaSDK
    The BetaSDK project has been started to bridge the gap between SDK and game development suite using the XNA 4.0 Game Studio SDK.
    Downloads: 0 This Week
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  • 20
    SpriteCutter
    Tool to help the process of cutting sprites (2D image for animating). Made in java. Help to cut several images with the same size and get all together in a new image ready to use as a sprite. It has tools to auto-cut and animation tester.
    Downloads: 1 This Week
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  • 21
    A sprite editor with a twist: you can export sprite-related data along with animation individual frames or sprite sheets.
    Downloads: 0 This Week
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  • 22
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 23
    Burn is a small and compact 32x32 256 color image (sprite) editor for Dos (or POSIX, using Dosbox or Dosemu). It currently contains several gfx-effects than can be applied to images, animation features and a tiny scripting language (amongst others).
    Downloads: 0 This Week
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  • 24
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 1 This Week
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  • 25
    UltiScroll
    Simple platform game written in C++ with SDL. There are numerous controls, see the Readme.
    Downloads: 0 This Week
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