Showing 28 open source projects for "lua sound"

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  • 1
    JD990 Super Editor

    JD990 Super Editor

    VERSION 2.7.3 [Released February16 2023]

    Ctrlr based editor for Roland SUPER JD SYNTHESIZER MODULE JD-990 SL/SR card patch loader utility NEW! https://sourceforge.net/projects/jd990-super-editor/files/utilities/card_selector This utility will eventually be incorporated into version 3.0 of the JD990 Super Editor
    Downloads: 15 This Week
    Last Update:
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  • 2
    JV PatchEd.

    JV PatchEd.

    Patch Editor for Roland JV-880 and JV-80.

    Windows and Mac standalone Patch Editor for Roland JV-880. Patch Editor for Roland JV-80 and JV-880 synthesizers. With this panel you will have a complete control of all Patch Configurations Parameters on Roland JV-880 and you will really can explore the power of this fantastic synth. All editions will work on Temporary Patch. For start point, just select a patch from Factory Patch List and then use this patch as your start reference. All the parameters of patch will be...
    Downloads: 11 This Week
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  • 3
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation...
    Downloads: 0 This Week
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  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 5
    didgmo is a software for DIDGeridoo sound MOdeling. didgmo is capable of predicting the sound characteristica of a didgeridoo by providing its inner geometry. didgmo uses the method of acoustic transmission line modeling.
    Downloads: 0 This Week
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  • 6

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 7
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 8
    Open Music Kontrollers
    OMK are several small projects that can be glued together to build custom music controllers based on both free hard- and software. Our most prominent one is the Chimaera, a polymagnetophonic theremin offering an unprecedented expressive and dynamic play.
    Downloads: 0 This Week
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  • 9
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support...
    Downloads: 0 This Week
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  • 10
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 1 This Week
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  • 11
    gmclib

    gmclib

    C++ Game programming Framework

    This is a C++ built on top of Allegro game programming framework, providing sound, video, IA, common placeholders for game data, Lua integration and more.
    Downloads: 0 This Week
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  • 12

    CTRLR panel for Waldorf Microwave XT

    MIDI/Sysex editor for Waldorf Microwave II/XT/XTk

    monstrumWaveXL or (mwaveXL) is a Lua based cross platform application which sends MIDI and sysex data to/from the Waldorf Microwave II/XT/XTk from either standalone mode or as a VST in your favorite DAW. This is not a software emulator of a Waldorf synth, it is an editor for the actual synth thus requires a Waldorf microwave (xt xtk or II) synthesizer.
    Downloads: 0 This Week
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  • 13
    Avoision
    Avoision is a straightforward, yet captivating distillation of vintage arcade entertainment requiring strategy, precision, and perseverance with a singular objective: capture the red square while evading innumerable cruel, spiteful white squares.
    Downloads: 13 This Week
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  • 14
    Falling Block Game
    Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
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    Downloads: 9 This Week
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  • 15
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 16
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 1 This Week
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  • 17
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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  • 18
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 19
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 20
    C, Python, Lua, and Erlang libraries for manipulating APEv2 tags.
    Downloads: 8 This Week
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  • 21
    GameShell is an easy Game Engine that conbines Irrlicht for graphics, Audiere for Sound, Newton for Physics and Lua for Scripting.
    Downloads: 0 This Week
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  • 22
    2D driving game, using ODE for physics, ClanLib for graphics/sound/input and Lua for scripting/configuration. You drive down a randomly-generated canyon, killing as many zombies as you can before time runs out.
    Downloads: 0 This Week
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  • 23
    m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.
    Downloads: 0 This Week
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  • 24
    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
    Downloads: 0 This Week
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  • 25
    Funky patcher for OpenGL, midi, signal processing, lua scripting, etc. Written in C++. Fast.
    Downloads: 0 This Week
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