Showing 4 open source projects for "hrtf"

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  • 1
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ... of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. Standalone scene editor makes scenes in native engine format using the power of rusty editor. Rigid bodies, rich set of various colliders, joints, ray casting, etc.
    Downloads: 1 This Week
    Last Update:
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  • 2
    OMPrisma

    OMPrisma

    OMPrisma is a library for spatial sound synthesis in OpenMusic

    OMPrisma is a library for spatial sound synthesis, embedded in the computer-aided composition environment OpenMusic. As a superset of sound synthesis classes in OMChroma it constitutes a framework to combine sound synthesizers with spatialization engines in an arbitrary fashion, considering spatial attributes at the synthesis level. OMPrisma provides high-level control structures to perform spatial sound synthesis processes at arbitrary scales and complexities. The control of spatial...
    Downloads: 1 This Week
    Last Update:
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  • 3
    The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan
    Downloads: 5 This Week
    Last Update:
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  • 4
    Implement a HRTF for binaural spatialization of mono sound sources with respect to head movements and provide a GUI for dynamic drag and drop of sound sources in 2D. Additionally, integrate with a magnetometer to accept real time head position.
    Downloads: 0 This Week
    Last Update:
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