Showing 4 open source projects for "doom launcher"

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  • 1
    Pooch

    Pooch

    Pooch is a port of MBF to SDL2.

    Pooch is an extremely conservative MBF port to SDL2. It is identical to DOS MBF. It is NOT savegame compatible with DOS MBF. Please note, Pooch is NOT compatible with the so called 'MBF-compatible' wads. This is a fantasy some mod authors have that actually makes no sense. Pooch is compatible with all wads that were compatible with DOS MBF, no more, no less. Pooch does contain a Launcher for Windows and macOS. Pooch has two versions, a normal version and an accessibility version...
    Downloads: 3 This Week
    Last Update:
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  • 2
    gBooM

    gBooM

    Just a G. U. I. for Prboom / Prboom-plus

    gBooM is a symple gui, written in gambas, for the great prboom game. Prboom is a 3D Engine made to play Doom 1, 2, wads with a new nice graphic on modern PC. Prboom may be start using a terminal and need a lot of pipe to set all parameters before play!
    Downloads: 0 This Week
    Last Update:
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  • 3

    Classic Alphas and Betas

    The alpha and beta versions of the PC classics

    As of 31-Dec-2012, this repository has had a huge facelift, I've cleaned up the directories and uploaded the installer versions of the alpha, and also added the beta. You can also access the source code via the SVN. As of 1/01/2013, to celebrate the new year, I've changed this repo to not be Blood exclusive. I will also now be hosting the following alphas\betas: - Shadow Warrior beta - Duke Nukem 3D beta - Duke Nukem 3D alpha - Doom alphas (0.2, 0.4, 0.5, press-release) All Blood...
    Downloads: 1 This Week
    Last Update:
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  • 4
    tkBoom is a GUI launcher for the game Doom (and all of it's various ports). tkBoom is written in Perl, and will run on Unix, Windows, and Macintosh systems. The GUI is provided by the Perl Perl::Tk module but tkBoom DOES NOT require Tcl/Tk to run.
    Downloads: 0 This Week
    Last Update:
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