Showing 4 open source projects for "d3d9"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 604 This Week
    Last Update:
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  • 2

    SC Instance Launcher

    Proxy.dll-demonstrator created to run Star Conflict locally.

    This proxy d3d9.dll set hooks on Star Conflict in game-lua functions. Also added ImGuI interface to provide opportunity to set mod, maps and run gameplay locally.
    Downloads: 2 This Week
    Last Update:
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  • 3
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety...
    Downloads: 0 This Week
    Last Update:
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  • 4
    My first game coded in C++ and uses D3D9, FMOD, FLTK and LUA. It's a basic retro adventure-puzzle-ish type game with a storyline.
    Downloads: 0 This Week
    Last Update:
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