Showing 7 open source projects for "d3d9"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 604 This Week
    Last Update:
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  • 2

    SC Instance Launcher

    Proxy.dll-demonstrator created to run Star Conflict locally.

    This proxy d3d9.dll set hooks on Star Conflict in game-lua functions. Also added ImGuI interface to provide opportunity to set mod, maps and run gameplay locally.
    Downloads: 2 This Week
    Last Update:
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  • 3
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety...
    Downloads: 0 This Week
    Last Update:
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  • 4
    This is an open source software developed by G0D_Burn. This is a window that can be used to test D3D9 Windows/Programs on. Credits: ~G0D_Burn ~Microsoft
    Downloads: 1 This Week
    Last Update:
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  • 5
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
    Last Update:
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  • 6
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
    Last Update:
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  • 7
    My first game coded in C++ and uses D3D9, FMOD, FLTK and LUA. It's a basic retro adventure-puzzle-ish type game with a storyline.
    Downloads: 0 This Week
    Last Update:
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