Showing 15 open source projects for "d3d"

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    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible...
    Downloads: 22 This Week
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  • 2

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 451 This Week
    Last Update:
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  • 3
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 1 This Week
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  • 4
    SurfaceExplorer

    SurfaceExplorer

    A high-performance 4D surface visualizer built with Qt 6 and Qt RHI

    Surface Explorer A high-performance multi-backend 4D surface visualizer built with Qt 6 and Qt RHI. Renders parametric and implicit surfaces in real time in four-dimensional space (x, y, z, p). Qt RHI keeps it hardware-agnostic, automatically using the most efficient graphics API on your system: Vulkan, Metal, Direct3D or OpenGL. Current release 1.2, for Linux, Windows 10/11 and macOS 12.0+. An iOS build is on the App Store; the desktop binaries are in the Files section. Linux: a...
    Downloads: 3 This Week
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  • 5
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    ...The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three matrices. Implementing Cropping: Simple CVV Cropping. Up to 1024 x 1024 textures. Use the depth buffer to judge the image before and after. Perspective Texture Mapping and Perspective Color Fill. Accurate polygon edge coverage calculation. The rendering engine has only 700 lines, the modules are clear, and the backbone is prominent. ...
    Downloads: 0 This Week
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  • 6
    CMV 3D (Créateur de Modèles visuel 3D) est un logiciel créé par ( BENYAHIA Mohamed Ayatou Allah Nor El Yakine ) a l’aide de GAME MAKER (Le logiciel de création de jeux vidéo) , Ce logiciel vous aide a créer des modèles 3D (objets) visuellement et rapidement uniquement pour GAME MAKER, dans ce logiciel les modèles se créent a partir des bloques, des cylindres, des cônes, des sphères et même vous pouvez importer d’autres modèles 3D crée par d’autres logiciels mais il faut les convertir en fichier ( *.d3d ) avant de les mettre dans CMV 3D et vous pouvez aussi ajouter des lumières. les vidéos tutoriels sur youtube : tuto 1 : https://www.youtube.com/watch?v=AXtsPHv-V3M tuto 2 : https://www.youtube.com/watch?v=kAmvwTYi_hA tuto 3 : https://www.youtube.com/watch?v=FqMupfdpbEU
    Downloads: 0 This Week
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  • 7
    ...It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 8
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 9
    三维图像渲染引擎,win32平台,基于D3D/OpenGL, 3D Graphics render engine, win32, D3D/OpenGL.
    Downloads: 0 This Week
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  • 10
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 13 This Week
    Last Update:
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  • 11
    Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
    Downloads: 0 This Week
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  • 12
    Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Dodger is a 3d directx 9.0 car game. It uses the Microsoft Managed Directx API, thus, requiring the end user to install the .net framework. It will feature detailled car models, car sounds and eventually network play using Directplay.
    Downloads: 0 This Week
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  • 14
    A maze c# gdi+ game gui with a c# dll backend for all the maze stuff. i'm working now at a c# d3d gui. the backend generates random mazes of up to 3 dimensions (but it can be any number).
    Downloads: 0 This Week
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  • 15
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
    Last Update:
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