Showing 461 open source projects for "ai game"

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  • 1
    Claude Code Game Studios

    Claude Code Game Studios

    Turn Claude Code into a full game dev studio

    Claude Code Game Studios is a creative project that leverages AI coding agents to generate and manage game development workflows, effectively turning AI into a collaborative game studio assistant. The repository provides a structured environment where AI agents can be tasked with designing, coding, and iterating on game projects using natural language instructions.
    Downloads: 8 This Week
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  • 2
    ai-notebooks

    ai-notebooks

    Some ipython notebooks implementing AI algorithms

    ai-notebooks is a collection of Jupyter notebooks that implements machine-learning and artificial-intelligence ideas in compact, inspectable experiments. The examples are written primarily in Python and use frameworks including TensorFlow, PyTorch, Keras, JAX, and tinygrad. Projects explore problems such as MNIST learning, GANs, VAEs, model compression, and knowledge distillation. Other notebooks examine reinforcement learning through PPO, SAC, TD3, VPG, and MuZero experiments. Transformer,...
    Downloads: 0 This Week
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  • 3
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 151 This Week
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  • 4
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the engine that simulate human-like play styles. ...
    Downloads: 125 This Week
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  • 5
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. ...
    Downloads: 3 This Week
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  • 6
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. ...
    Downloads: 11 This Week
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  • 7
    Project AIRI

    Project AIRI

    Self hosted, you-owned Grok Companion

    AIRI is a self-hosted AI companion platform designed to create interactive virtual characters capable of real-time conversation, gameplay interaction, and multimedia presence. The project aims to emulate advanced AI personalities similar to popular autonomous VTuber-style agents, combining voice interaction, animation, and behavioral logic into a unified system. It supports deployment across web, macOS, and Windows environments, making it accessible for hobbyists and developers building...
    Downloads: 146 This Week
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  • 8
    fheroes2

    fheroes2

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    fheroes2 is a recreation of the Heroes of Might and Magic II game engine. This open-source multiplatform project, written from scratch, is designed to reproduce the original game with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and user interface improvements), breathing new life into one of the most addictive turn-based strategy games.
    Downloads: 22 This Week
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  • 9
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure.
    Downloads: 4 This Week
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  • 10
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 5 This Week
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  • 11
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 1 This Week
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  • 12
    XMage

    XMage

    Magic Another Game Engine

    ...It includes full rules enforcement for over 20 000 unique cards and more than 50.000 reprints from different editions. You can also find custom sets like Star Wars. All regular sets have nearly all implemented cards. It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. ...
    Downloads: 22 This Week
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  • 13
    MCiSEE

    MCiSEE

    All of Minecraft, EASILY get Minecraft resources

    ...It bridges the gap between game simulation and AI experimentation by providing tools that connect Minecraft gameplay with external algorithms. Developers can extend the platform to test new approaches to artificial intelligence within a complex virtual environment.
    Downloads: 0 This Week
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  • 14
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis.
    Downloads: 0 This Week
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  • 15
    OpenGame

    OpenGame

    Open Agentic Coding for Games

    OpenGame is an open-source project aimed at providing a flexible framework or toolkit for building games, likely focusing on accessibility, modularity, and collaborative development. It appears designed to simplify the process of creating interactive experiences by offering reusable components and structured architecture for game logic, rendering, and input handling. The project likely supports experimentation with different gameplay mechanics and encourages customization through open-source...
    Downloads: 0 This Week
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  • 16
    Beehave

    Beehave

    Behavior tree AI for Godot Engine

    Beehave is a powerful AI behavior tree framework designed as an addon for the Godot game engine, enabling developers to create sophisticated and dynamic non-player character behaviors in games. It uses a node-based system that integrates directly into the Godot scene tree, allowing developers to visually design and organize complex AI logic in a structured and intuitive way.
    Downloads: 0 This Week
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  • 17
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment interaction, or develop complex scripted agents in the Minecraft universe.
    Downloads: 0 This Week
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  • 18
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    ...Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. Advancement of artificial intelligence (AI) research depends on figuring out tough problems in existing environments using current benchmarks for training AI models. Using Unity and the ML-Agents toolkit, you can create AI environments that are physically, visually, and cognitively rich.
    Downloads: 1 This Week
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  • 19
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    ...The project serves both as a prototype and a conceptual playground for testing how conversational AI systems behave when embedded into dynamic, game-like environments rather than static chat interfaces. It leverages the broader Pipecat architecture for multimodal and conversational AI orchestration, meaning that interactions can potentially extend beyond text into voice, events, and real-time systems.
    Downloads: 0 This Week
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  • 20
    Agent Skills

    Agent Skills

    Agent skills for designers and builders using Codex, Claude, Cursor

    Agent Skills is a curated library of reusable AI-agent workflows for designers, developers, and creative builders. Its skills are written as portable Markdown playbooks that can be loaded by Codex, Claude, Cursor, and other coding agents. The collection spans web design, game development, media workflows, automation, performance optimization, auditing, and prompt generation. Each skill focuses on procedural steps, useful defaults, guardrails, and acceptance checks instead of broad reference material. ...
    Downloads: 0 This Week
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  • 21
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    ...The project draws on MineDojo’s broader ecosystem for embodied AI, where multi-modal inputs and richly diverse benchmarks help push toward generalist AI capable of interactive decision making.
    Downloads: 3 This Week
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  • 22
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 20 This Week
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  • 23
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior.
    Downloads: 0 This Week
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  • 24
    Warzone 2100

    Warzone 2100

    Free and open source real-time strategy game

    A 100% free and open-source 3D real-time strategy game. Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. Play versus your friends on a local network, or try your hand at online multiplayer with an integrated lobby. Play versus AI bots in local skirmishes (or as added teammates/enemies in multiplayer), and practice your skills with endless replayability.
    Downloads: 11 This Week
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  • 25
    Image Extender

    Image Extender

    Seamlessly extend any image in any direction with AI

    ...Beyond outpainting, it provides workspaces for parallax backgrounds, autotile sets, animated sprite sheets, and transparent prop sprites. It is useful for creators who need fast visual expansion, game-ready assets, or browser-based AI art workflows without a large local setup.
    Downloads: 0 This Week
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