Showing 116 open source projects for "ai game"

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  • 1
    KaTrain

    KaTrain

    Improve your Baduk skills by training with KataGo

    KaTrain is an advanced training and analysis tool for the board game Go that leverages the powerful KataGo AI engine to provide real-time feedback and in-depth game review capabilities. It is designed to help players of all skill levels improve by identifying mistakes, analyzing move efficiency, and offering alternative strategies based on AI evaluation. The application allows users to play against AI opponents with adjustable difficulty, including intentionally weakened versions of the engine that simulate human-like play styles. ...
    Downloads: 125 This Week
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  • 2
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. ...
    Downloads: 3 This Week
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  • 3
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. ...
    Downloads: 11 This Week
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  • 4
    Project AIRI

    Project AIRI

    Self hosted, you-owned Grok Companion

    AIRI is a self-hosted AI companion platform designed to create interactive virtual characters capable of real-time conversation, gameplay interaction, and multimedia presence. The project aims to emulate advanced AI personalities similar to popular autonomous VTuber-style agents, combining voice interaction, animation, and behavioral logic into a unified system. It supports deployment across web, macOS, and Windows environments, making it accessible for hobbyists and developers building...
    Downloads: 146 This Week
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  • 5
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents.
    Downloads: 1 This Week
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  • 6
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis.
    Downloads: 0 This Week
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  • 7
    OpenGame

    OpenGame

    Open Agentic Coding for Games

    OpenGame is an open-source project aimed at providing a flexible framework or toolkit for building games, likely focusing on accessibility, modularity, and collaborative development. It appears designed to simplify the process of creating interactive experiences by offering reusable components and structured architecture for game logic, rendering, and input handling. The project likely supports experimentation with different gameplay mechanics and encourages customization through open-source...
    Downloads: 0 This Week
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  • 8
    Beehave

    Beehave

    Behavior tree AI for Godot Engine

    Beehave is a powerful AI behavior tree framework designed as an addon for the Godot game engine, enabling developers to create sophisticated and dynamic non-player character behaviors in games. It uses a node-based system that integrates directly into the Godot scene tree, allowing developers to visually design and organize complex AI logic in a structured and intuitive way.
    Downloads: 0 This Week
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  • 9
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    ...Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. Advancement of artificial intelligence (AI) research depends on figuring out tough problems in existing environments using current benchmarks for training AI models. Using Unity and the ML-Agents toolkit, you can create AI environments that are physically, visually, and cognitively rich.
    Downloads: 1 This Week
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  • 10
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    ...The project serves both as a prototype and a conceptual playground for testing how conversational AI systems behave when embedded into dynamic, game-like environments rather than static chat interfaces. It leverages the broader Pipecat architecture for multimodal and conversational AI orchestration, meaning that interactions can potentially extend beyond text into voice, events, and real-time systems.
    Downloads: 0 This Week
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  • 11
    Agent Skills

    Agent Skills

    Agent skills for designers and builders using Codex, Claude, Cursor

    Agent Skills is a curated library of reusable AI-agent workflows for designers, developers, and creative builders. Its skills are written as portable Markdown playbooks that can be loaded by Codex, Claude, Cursor, and other coding agents. The collection spans web design, game development, media workflows, automation, performance optimization, auditing, and prompt generation. Each skill focuses on procedural steps, useful defaults, guardrails, and acceptance checks instead of broad reference material. ...
    Downloads: 0 This Week
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  • 12
    HY-World 1.5

    HY-World 1.5

    A Systematic Framework for Interactive World Modeling

    HY-WorldPlay is a Hunyuan AI project focusing on immersive multimodal content generation and interaction within virtual worlds or simulated environments. It aims to empower AI agents with the capability to both understand and generate multimedia content — including text, audio, image, and potentially 3D or game-world elements — enabling lifelike dialogue, environmental interpretations, and responsive world behavior.
    Downloads: 0 This Week
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  • 13
    Image Extender

    Image Extender

    Seamlessly extend any image in any direction with AI

    ...Beyond outpainting, it provides workspaces for parallax backgrounds, autotile sets, animated sprite sheets, and transparent prop sprites. It is useful for creators who need fast visual expansion, game-ready assets, or browser-based AI art workflows without a large local setup.
    Downloads: 0 This Week
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  • 14
    Forge: Magic: The Gathering Rules Engine

    Forge: Magic: The Gathering Rules Engine

    An unofficial rules engine for the world's greatest card game

    Forge is a comprehensive open-source rules engine and gameplay platform designed to simulate and extend the card game Magic: The Gathering in a fully digital environment. Developed collaboratively by a community of contributors, it implements the vast majority of the game’s rules and card interactions, allowing players to experience both casual and competitive gameplay without official clients. The software supports multiple play modes, including single-player against AI opponents, multiplayer sessions, and even adventure-style gameplay modes that expand beyond traditional card duels. ...
    Downloads: 42 This Week
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  • 15
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    ...It exposes Unity functionality as callable tools so that AI systems can understand and manipulate game development workflows programmatically. This approach allows developers to control Unity using natural language prompts and automated workflows rather than manual editor interaction. Unity MCP supports various AI assistants and development tools that implement MCP clients, enabling flexible integration with existing AI development environments.
    Downloads: 0 This Week
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  • 16
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    Arcade Learning Environment (ALE) is a widely used open-source framework that wraps hundreds of Atari 2600 games via an emulator and presents them as RL environments for AI agents. It decouples the game/emulation aspects from the agent interface, providing a clean API (C++, Python, Gymnasium) so researchers can focus on agent design rather than game plumbing. This environment suite has been central to many RL breakthroughs, including value-based agents, deep Q-nets, and general-agent benchmarking, because the Atari games span many genres and present diverse learning challenges (pixels, actions, delayed rewards). ...
    Downloads: 0 This Week
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  • 17
    JoyAI-VL-Interaction

    JoyAI-VL-Interaction

    An Open Real-time Video-Language Interaction System

    ...Its system includes inference, WebUI, ASR, TTS, and background-agent services running on vLLM-based infrastructure. It is useful for real-time monitoring, live commentary, cooking guidance, game calling, visual alerts, and other scenarios where an AI should respond at the right moment.
    Downloads: 0 This Week
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  • 18
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 19
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 6 This Week
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  • 20
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 2 This Week
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  • 21
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 1 This Week
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  • 22
    ProjectLearn.io

    ProjectLearn.io

    A curated list of project tutorials for project-based learning

    ProjectLearn.io is an open-source repository that aggregates curated tutorials focused on project-based programming education. The project organizes learning resources where users build complete applications from scratch, helping learners acquire practical development experience rather than relying solely on theoretical tutorials. The repository includes projects across multiple domains such as web development, mobile development, machine learning, artificial intelligence, and game...
    Downloads: 0 This Week
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  • 23
    tic tac toe AI

    tic tac toe AI

    simplest AI programme of tic-tac-toe game

    This is a program of tic tac toe game it currently is the 1.0 version of this this is my program - an AI program which plays tic-tac-toe, it is an AI program which is given knowledge on the basis of my previous analysis and knowledge about playing tic-tac-toe. I have made it to be playable with players right now but I can make it for AI vs AI, AI vs player, player vs player as well.
    Downloads: 1 This Week
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  • 24
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    ...It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is often used as an educational tool for understanding game AI, search algorithms, and evaluation functions without the complexity of larger engines. It includes a simple UCI-compatible interface, allowing it to be integrated with graphical chess interfaces or used in terminal-based gameplay. The codebase is intentionally minimal, making it ideal for experimentation, modification, and learning purposes.
    Downloads: 0 This Week
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  • 25
    Robocode

    Robocode

    Robocode is a programming tank game for Java

    Robocode is a programming game, where the goal is to develop a robot battle tank to battle against other tanks with Java. The robot battles are running in real-time and on-screen. The motto of Robocode is: Build the best, destroy the rest!
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    Downloads: 668 This Week
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