Showing 17 open source projects for "3d creature evolution"

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  • 1
    OrcaSlicer

    OrcaSlicer

    G-code generator for 3D printers

    OrcaSlicer is an open-source slicing application for FFF and FDM 3D printers, built as a community-driven evolution of Bambu Studio. It focuses on precision, calibration, speed, and broader printer compatibility for users who want more control over their prints. The software includes tools for slicing models, generating supports, tuning print parameters, and preparing high-quality G-code. It is popular among users who want advanced calibration workflows and flexible settings beyond basic slicer defaults. ...
    Downloads: 98 This Week
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  • 2
    Xj3D

    Xj3D

    Xj3D is an open-source Java codebase for the X3D Graphics standard.

    Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at...
    Downloads: 0 This Week
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  • 3

    Fosite - advection problem solver

    numerical simulation code for solving transport equations in 1D/2D/3D

    Fosite is a generic framework for the numerical solution of hyperbolic conservation laws in generalized orthogonal coordinates. Its main purpose is the simulation of compressible flows in accretion disks. The underlying numerical solution method belongs to the family of unsplit conservative finite volume TVD schemes. The method is 2nd order accurate in space and uses high order Runge-Kutta and multistep schemes for time evolution. In addition to the pure advection code several source terms...
    Downloads: 0 This Week
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  • 4
    Easy Agent Simulation

    Easy Agent Simulation

    Java-based agent simulation platform

    EAS is a Java-based simulation platform, developed as part of a research project at the Karlsruhe Institute of Technology. It comes with a broad range of pre-developed simulation scenarios, ranging from virtual agents acting in abstract environments to agents with a spatial representation in 2D or 3D. It is built upon a novel architecture using a separate "plugin layer" to communicate between the simulation engine and the simulated model. This allows to flexibly add or remove...
    Downloads: 0 This Week
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  • 5

    Tribal Creature of the Sky

    Legandary Story of the Zarakite

    This aims to become a full, cross-platform (Win, Mac, Linux) 3rd-person action and adventure game, using Irrlicht 3D engine and other open-source libraries and tools. It is being developed in C++ and uses 3D models made with Blender, rendered with OpenGL.
    Downloads: 1 This Week
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  • 6
    EAS-Framework

    EAS-Framework

    Old Repository of the Easy Agent Simulation (deprecated since Nov. 14)

    Check out the new project site on Sourceforge: https://sourceforge.net/projects/easyagentsimulation/ (as of Nov. 15. 2014, this site is depricated.) EAS is a Java-based simulation platform, developed as part of a research project at the Karlsruhe Institute of Technology. It comes with a broad range of pre-developed simulation scenarios, ranging from virtual agents acting in abstract environments to agents with a spatial representation in 2D or 3D. It is built upon a novel architecture...
    Downloads: 0 This Week
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  • 7
    A base for programs. Includes algorythms for Q-learning and SOM's etc. too. Examples: Hamron: Simulates evolution, uses the 2D-renderer. DriveUnit: created for school, for a robotic arm, uses the 3D-renderer. Hlearn: http://www.sagenb.org/home/pub/8
    Downloads: 4 This Week
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  • 8
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 0 This Week
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  • 9
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    ...This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. VID: http://youtu.be/n_O-9EFW5zk Lagrande_Rally_3D is an evolution of this
    Downloads: 0 This Week
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  • 10
    Penacho

    Penacho

    Smokestack pollutant dispersion simulator

    Penacho calculates and draws the gas dispersion of a smokestack in the atmosphere. The plume evolution and the pollutant concentration distribution over the surrounding area can be seen in an interactive 3D graph.
    Downloads: 0 This Week
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  • 11
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
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  • 12
    IMPACT

    IMPACT

    Integrated Multiprogram Platform for Analyses in ConTest

    Graphical User Interface for a software used to assess adaptive evolution in protein-coding genes. Makes use of several known bioinformatics software. IMPACT is free software, targeted to the scientific community. Maldonado E, Dutheil JY, da Fonseca RR, Vasconcelos V, Antunes A (2011) IMPACT: Integrated Multiprogram Platform for Analyses in ConTest. Journal of Heredity, 102 (3): 366-369. doi: https://doi.org/10.1093/jhered/esr003
    Downloads: 0 This Week
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  • 13
    A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
    Downloads: 0 This Week
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  • 14
    Small game based on Evolution Quake 3, no real point (as of yet) except to learn. Any developers/mappers/modellers are welcome.
    Downloads: 0 This Week
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  • 15
    JungleBoogie does 3D Physics based evolution of creatures; walking and pushing objects are examples of fitness criteria. It's similar to Karl Sims' block creature work but has an open source, extensible, object oriented frame-work.
    Downloads: 0 This Week
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  • 16
    The interverse is the evolution and combination of the web, chat, IM, and voice communication. It is not just a graphical user interface (GUI), but an immersive user interface (IUI). This project will develop the clients and content used in the interverse
    Downloads: 0 This Week
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  • 17
    Biobox is an alife program based (loosely) on soda constructor at www.sodaplay.com. The main differences being that it is 3d, and involves evolution (natural selection will provided by the user initially).
    Downloads: 0 This Week
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