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ATCJ:
Air Traffic Controller Game, let you direct flights into and out of the flight arena and airports, written in Java, small and portable, based on the classical UNIX terminal based Air Traffic Controller Game (atc) created by Ed James.
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.
LogBot is used at Free Internet Chess Server (FICS) to log kibitzes, whispers and channel tells made during the game of chess. The result is annotated Portable Game Notation (PGN) file which can be sent via e-mail to anyone who subscribe for it.
The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.
Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
The XiangQi XML projects revolves around the design of XML-based standards and tools for capturing, representing, commenting, exchanging, playing and displaying games of xiangqi, or chinese chess.
GMGen is a java role-playing aid for D&D Game Masters. It works in conjuction with the existing PCGen tool to track, generate and reward characters within combat. GMGen had been moved to be included in the PCGen project. THis project now only has suppo
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal
is to create the tools and game-engine for editing and playing a huge fantasy
world.
PenguinCards is a java-based Card game. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
AntiChess is an anti chessgame written in Java. The goal is to get checkmated or lose all your pieces except your king to your opponent. You have to take your opponents piece if you can. It supports 2 player and 4 player games on the same board.
CPD is a Dance Dance Revolution simulator written in Java with OpenGL and a tiny touch of C. It supports DWI files natively, mp3 audio, provides a modern DDR experience, and easy installation.
Game similar to Nintendos Smash Brothers. (clone) EXTREMELY UNSTABLE- JUST A QUICK JAVA IMPLEMENTATION TEST AS OF YET. This project is temporarily dead while java3D and gl4java are researched.
J2DA! is an Game-Java2D Abstraction Layer. With it you will be able to use Java2D, Jogl or LWJGL for your Game without thinking about what exactly you are using.
<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b