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NReflector is an extensible, open class browser and analysis tool for Mono/.NET. It allows users to browse Mono/.NET assemblies, search for methods/types and analyze their usage in an intuitive way.
This project is a Network Engine. My goal is to have a multi-platform/language network engine that allow people to easy make home made protocols for games or softwares. This engine must be optimized and ready and easy to use.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
ScrumFY is way of managing a Scrum process with a software. The software utilizes video and audio capabilities to get the maximum out of a distributed Scrum team. Git Source: git://github.com/locusf/scrumfy.git
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mkproject is a development-project creator . It manages to create a fully functional code base for a project with the help of source code models that are full costumizable.
This project is exclusively for sharing code snippets and tiny projects, that others may find useful for their own projects.
Unless otherwise noted in the files, it is safe to assume that the source code is public domain. I will try to include license information and doxygen documentation of all code, but no promises.
This project aim to develop a suite of tool to ease the development of ASIC/FPGA solution. The final program should be an IDE enabling the creation and specification of a project from it's start to finish.
The Auckland Layout Model is a platform-independent 2D layout technology for arranging the controls in a GUI. The model supports the specification of constraints based on linear algebra, and an optimal layout is calculated using linear programming.
The purpose of this project is to provide an easy way to write codes and compile them through
Command line via terminal as it combines code editor and terminal in the same interface through
A simple graphical interface.
uCAD is a system architecture designer. It allows users to graphically design a complete system, output a diagram that describes it and generate a document describing it in words.
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
RESTful transactions to interact with a bot in Second Life or OpenSim
RESTBot is a C# webserver that uses RESTful transactions to interact with a bot in Second Life or OpenSimulator. This bot (or a collection of bots) is started through a REST command and can be stopped the same way. The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar).
*Note:* No Files for release; source code only (on the...
Decafcc is a simple just-in-time (JIT) compiler for small programming or data modeling language. The current Decaf project demonstrates how to parse simple C, and how to generate MIPS assemble code.
A conversion of the Quake 3 Arena source code from the C programming language to the C++ language.
Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
XMLMapper.NET helps to map between C# object to XML, and vice versa. It attempts to ride on the CASTOR project XML format to allow for translation to Java object
Ugi is a platform independent adapter written specifically for C# that can generate either Winforms or GTK# widgets using a single codebase. Ugi strives for simple clean code with a well thought out naming convention.
Generating seating plan for examinations, conferences, auditoriums, et
BaKaPlan generate seating plan on the basis of subject code for examination, conferences, etc. All strategies allocate seats acording to subject code whether it is continuous or dis-continuous subjects.
The Fenrir Morph Signature project aims to provide existing signatures standards with a morph capability: "Sign once, distribute many". This capability allows to use the same signature for authenticating modified, but authorized, versions of a document
This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.