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3d FPS. Uses pyggel, a 3d game engine. Requires pygame, and psyco. W,A,S,D to move, mouse to look around and left mousebutton to fire your weapon. Hold it down, don't just tap it.
Superficie is a small program that allows to visualize
3D surfaces, and to manipulate them. It allows to rotate, to move away,
to show illumination, etc. on the surface at issue.
SmartRummyQ is a 3D game in network based on RummyQ boardgame, it has been delevoped in Java using Frameworks such as Java Monkey Engine (JME), Remote method Invocation (RMI), and substance as a look and feel.
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms.
Currently supported platforms include: Linux, Windows.
A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
Python software package for 3D tracking of leg joints in walking insects. Published as Bender et al., PLoS ONE, 2010 (http://dx.doi.org/10.1371/journal.pone.0013617)
This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
This project contains code developed in conjunction with LT Dale R. Tourtelotte's Masters Thesis. It contains code for sorting DTED files and creating 3D scenes via the Rez code base. It also contains codes for manipulating large imagery.
Software application, firmware and U.I. for 4-motors 3-axis milling machine, open hardware, software and mechanics. See also project in details for schematics and images on http://www.contesti.eu/opensource/xyz-dc-motor-controller
The goal of this project is developing a C++ library to handle mesh of arbitrary euclidean dimension (2D, 3D, etc) for scientific computing applications. This library should enable an easy development of refinement/derefinement and smoothing methods.
Marmalius est un projet de jeu 3d (isometrique) multi-joueur comprenant un serveur et un client Pour l'instant seul le serveur est en developpement. Le projet Marmalius est un projet open source d'un jeu ressemblant a Runescape