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Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
JTileMapper is a tile mapeditor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a mapeditor, scripting system and tools for generating large worlds.
openshooter is a first person shooter written in C. It uses the GL library and runs on Windows and Linux/Unix SDL. It currently has map support with a 3D mapeditor. openshooter will have a collision detection, network support and much more.
Empire of Angels is an RPG sited in a fantasy-style manga world. What makes it special is the ability to create MODs using a scripting language and tools like a mapeditor.
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This project provides tools to ease playing MUME, a Tolkien-based MUD. Currently available :<br>
- mapper, a mapeditor (Successor of Gray's)<br>
- two MUME clocks (C and PHP)
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
HeightMapEditor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
TheTool is highy customizable mapeditor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
S.F. Bike Map is an application for finding the optimal bicycling route between the hills of San Francisco, complete with route directions, route maps, address finder, and mapeditor.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and mapeditor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with mapeditor/world builder.
Pure Java tile based mapeditor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, mapeditor, dice generator
Red Setter is a Eclipse plug-in that allows transformations between java objects. You can drag classes from the project tree onto the mapping editor and visually map the fields from one to the other. Currently it is capable of generating Dozer mappings.
This is a game inspire by Mario games, it is a Mario-like game.
It features a lot of maps, a mapeditor and other common features like saving game.
Wanna play a nice Mario-like game? Then have a try ;) .