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Error to trace to log to deploy. One click. No SSH.
Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
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A simple computer pong game that is controlled by body movements. Children are introduced to the concept of vector algebra without realising it. Future versions will require body movements while playing the game.
Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.
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'ssh2all' is a program for sending commands simultaneously to a group of hosts
over ssh. Hosts are organized into clusters, which can then become the target
of a series of commands (or a script).
The hosts' output is finally compared and summarized.
Fisherman is a system for managing and monitoring the sustainable exploitation of wild or communally owned natural resources, such as fish, shellfish, wild game, timber or firewood.
jGarden is a simple action game, a variation of the well-known 'Snake' or 'Worm', written in Java. The game takes places in a kindergarten, where the children have to be catched by the kindergarten teachers.
JRuby is the effort to recreate the Ruby interpreter in Java. JRuby is tightly integrated with Java to allow both to script any Java class and to embed the interpreter into any Java application. NOTE: JRuby has moved to Codehaus, visit jruby.codehaus.org
This is an attempt to make a X vs. O game, without using a back-tracing, or any other time wasteful algorithm. Instead, an arrays of bonuses are used. Bonuses are given for each move, after which empty fields are sorted.
Micropocha is a kjvm program (j2me) designed to make the anotations of any card game based on rounds (like mus,chinchon or Pocha) on any kind of Cellular mobile, or other device like those.
SIOP: Scripting Inter-Operation Protocol - Dynamic inter-process communications mechanism that allows script based languages to communicate with each other similar to standards such as CORBA, but without the need for explicit definitions of interfaces.
This is a script that retrieves the stats from the game Battle Field 2: Modern Combat from the EA Server. It is based on the GamerCard Extracter by Consti and uses Snoopy, the php web-browser, and MagPieRss, and rss retriever.
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions