Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.
SKUDONET ADC, operates at the application layer, efficiently distributing network load and application load across multiple servers. This not only enhances the performance of your application but also ensures that your web servers can handle more traffic seamlessly.
Venn isolates and protects work from any personal use on the same computer, whether BYO or company issued.
Venn is a secure workspace for remote work that isolates and protects work from any personal use on the same computer. Work lives in a secure local enclave that is company controlled, where all data is encrypted and access is managed. Within the enclave – visually indicated by the Blue Border around these applications – business activity is walled off from anything that happens on the personal side. As a result, work and personal uses can now safely coexist on the same computer.
[NOTE: GO TO https://code.google.com/p/cruelhessian/ TO DOWNLOAD THE LATEST VERSIONS]
Cruel Hessian is an opensource game engine for Soldat. The main purpose of this project is to implement bots AI based on neural networks. Cruel Hessian is programmed in SFML and OpenGL and should work in Linux, Windows and MacOS X.
Hinversi is a implementation of Reversi (a.k.a. Othello), a board game. It can support many frontends and backends, so you can select how clever your computer opponent is. You can also let one AI engine play against another one.
For small to mid-sized landlords and property managers
Innago is a free and easy-to-use property management solution. Whether you have 1 unit or 1000, student housing, or commercial properties, Innago is built for you. Our software is designed to save you time and money, so you can spend more time doing the things that matter most.
Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
Graphically simple but operatively complex, in this game the goal is to collect enough resources to complete your rectangle before the opponent. Be sure to get the game data, rf2.py, and rf2-conf.py
Remember-52 is a game based on matching cards from a Playing Card deck. The gameplay is quite simple, choose to play against the Ai in 3 different modes or go online and challenge other players.Still under development it is quite playable, improvements will be made.
The main purpose of this game is to help me build a better multiplayer Framework, so that I can make more MP games.
Just a very RAW piece of 3D rogue-like game. Created with Irrlicht / Irrklang libraries.
1 Random Level 30x30 Tiles.
Primitive Combat And AI
A* as pathfinder. Map generator based on Rogue(1983) map generation algorithm.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
omron++ is a pixel AIgame with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.
The project is now hosted on https://github.com/bk138/omronplusplus !
Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
DyDo is an AI developed as "mod" of the freeware RTS game Warzone 2100. You can play with DyDo AI in skirmish and multiplay games. Warzone 2100 is a 3D real-time strategy game that was released in 1999. It's source code was liberated in december 2004.
Chippy is a free and open source adventure game in development where the player controls an AI agent named "Chippy", a small robotic chip that takes control of enemy robots and uses their abilities to fight other robots and solve puzzles.