Search Results for "masmt runtime engine" - Page 8

Showing 184 open source projects for "masmt runtime engine"

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  • 1
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 1 This Week
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  • 2
    pluggable scripting engine written in C#, with plugins compiled at runtime from C# sources. Has some examples. This is meant for a game, but should make interesting reading for C# programmers...
    Downloads: 0 This Week
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  • 3
    Perl module that allows scripts to efficiently process templates by compiling templates into perl code at runtime. Also provides support for caching compiled templates.
    Downloads: 0 This Week
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  • 4
    JWarp is a component framework that helps building large servlet applications. It contains a runtime environment and a persistence engine. All code is 'simple and stupid' making JWarp an powerful and extendable framework. All components are stable and
    Downloads: 0 This Week
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  • 5
    OpenController is a GPL control application that included both a GUI Ladder Logic application to create a control program and a runtime control engine that will execute the control program in a similar fashion to a PLC. This application will run on Wi
    Downloads: 0 This Week
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  • 6
    The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
    Downloads: 0 This Week
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  • 7
    Nano Servlet Engine is a really small-sized HTTP server (with Java Servlets(TM) support in the future). Due to its size (100kb) it's possible to use it on mobile devices with a Java runtime environment.
    Downloads: 0 This Week
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  • 8
    Runtime integration of ActiveBPEL engine into Eclipse BPEL Designer. Allows users to start and stop ActiveBPEL instances from within Eclipse BPEL Designer as well as to deploy BPEL processes.
    Downloads: 0 This Week
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  • 9

    Lfant

    A small Game Engine project.

    ...The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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