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This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
This is a programming game. It simulate fight beetween some programs. Each program is a group of five warriors. The goal is to kill all of the other groups.
Programs can be in ANY language that support network (socket) programming.
J2Minesweeper is minesweeper game can be played at portable media (cellphone, pda, etc) with J2ME suported and MIDP2.0 enabled, generate and build using Netbeans 5.0 + Netbeans Mobility 5.0
!!! This project has been moved to https://github.com/Xenoage/Bolzplatz2006 !!!
Our current project is called "Bolzplatz 2006" (English title "Slam Soccer 2006", French title "Coup de Fout 2006"). It's a freeware 3D-soccer-game in comic-style and a funny allusion to the World Cup 2006 in Germany.
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
A simple computer pong game that is controlled by body movements. Children are introduced to the concept of vector algebra without realising it. Future versions will require body movements while playing the game.
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Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.
Fisherman is a system for managing and monitoring the sustainable exploitation of wild or communally owned natural resources, such as fish, shellfish, wild game, timber or firewood.
jGarden is a simple action game, a variation of the well-known 'Snake' or 'Worm', written in Java. The game takes places in a kindergarten, where the children have to be catched by the kindergarten teachers.
This is an attempt to make a X vs. O game, without using a back-tracing, or any other time wasteful algorithm. Instead, an arrays of bonuses are used. Bonuses are given for each move, after which empty fields are sorted.
Micropocha is a kjvm program (j2me) designed to make the anotations of any card game based on rounds (like mus,chinchon or Pocha) on any kind of Cellular mobile, or other device like those.
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick.
It includes common functionality, which most applications will use.