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Enyarok is an online 2D RPG based on Stendhal. It is focusing on real role-playing, to prevent hack&slay like at the original server. For this reason, we provide new items, maps, creatures, new features & improvements.
Intrepid is a Multi-User Dungeon codebase, designed to resemble in part the Diku-line of MUDs. It supports communication between different muds running the Intrepid codebase.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
Creazione di un MUD giocabile realtivo al mondo di Harry Potter con annesso un forum di tipo SMF E' stato già creato un editor di livelli (dungeon) in Adobe Air.In http://www.giratempoweb.net/forum/mappa.php dopo la registrazione lo si vede all'opera.
RMO is a hobbyist multiplayer game experiment in C++ with SDL. Rather than an RPG focus, players in Rigor Mortis collaborate to trick-or-treat, discover the secrets of haunted mansions, and compete in mini-games.
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
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Werewolf is set in the small Nordic village of Laurelin. You must find and destroy the source of the evil which pervades the forest of Laurelin so life can resume normally in Laurelin valley.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
This is a fork of the Thud Battletech/MUD Java client. Current Release is 3.0.13 For review https://sourceforge.net/apps/mediawiki/thudng/index.php?title=Main_Page
The Pima Mud Client is a flexible flash/AIR based mud client that aims to provide full support for a full array of MUDs, both as a stand alone client and as a web based client.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.
A python based mud codebase currently in alpha stage. The main site for the project and the most up to date files can be found at kenai.com/projects/coppertwilight
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.