Showing 204 open source projects for "3d editor"

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  • 1
    OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
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  • 2
    Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
    Downloads: 0 This Week
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  • 3
    ParseL is a 3D Lindenmayer system generator and editor. It can display the generated model in Java3D. Exporting to VRML 2.0 and X3D is also supported.
    Downloads: 0 This Week
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  • 4
    The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
    Downloads: 0 This Week
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  • 5
    Mr.Planet is augmented reality software with a simple interface for users. The user is able to link 3D models with his favourite CAD editor with a great variety of Augmented Reality (AR) patterns (link animations and others)
    Downloads: 0 This Week
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  • 6
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 0 This Week
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  • 7
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 8
    SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
    Downloads: 0 This Week
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  • 9
    BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
    Downloads: 0 This Week
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  • 10
    3D RPG based on Ogre3d, written in C++. Target OS: Win32, Linux. Demo and screenshots uploaded as available. Model importer and Level editor.
    Downloads: 0 This Week
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  • 11
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 12
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 13
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 0 This Week
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  • 14
    3D Level/Scene Editor using a simple XML-based file format. Ideal for simple games.
    Downloads: 0 This Week
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  • 15
    JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
    Downloads: 0 This Week
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  • 16
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 2 This Week
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  • 17
    Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
    Downloads: 0 This Week
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  • 18
    Ogre Toolbox is a set of tools for the Ogre 3d Engine. It will contain various tools en documentation that you can use for creating your own game or application. Currently it only contains an home made scene editor for the .scene format.
    Downloads: 0 This Week
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  • 19
    MicroTerra is a terrain generator and editor, all terrains can be imported in several 3D programs (terragen, lightwave, ac3d,.....). MicroTerra is for both Windows and Linux.
    Downloads: 0 This Week
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  • 20
    Kludge3d is a simple 3d editor, in the spirit of Worldcraft or Milkshape. It is the offspring of several other (presumably abandoned) GTK-based editors, with the best features taken from each. As the name implies, kludge3d is exactly that - a kludge.
    Downloads: 0 This Week
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  • 21
    ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
    Downloads: 0 This Week
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  • 22
    openshooter is a first person shooter written in C. It uses the GL library and runs on Windows and Linux/Unix SDL. It currently has map support with a 3D map editor. openshooter will have a collision detection, network support and much more.
    Downloads: 0 This Week
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  • 23
    A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL. glGo is available for Linux and Windows.
    Downloads: 8 This Week
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  • 24
    A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
    Downloads: 0 This Week
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  • 25
    This project has been put on hold until the status of Java3D is more well known. Gunner is a first person, 3D shooter game written in Java/Java3d. Not only will the actual game be developed, but also development tools, level editor, script editor etc.
    Downloads: 0 This Week
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