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Era of Mages is a realtime strategy game with many roleplaying aspects to it. It is inspired by Warcraft but provides players with many new and interesting features. The implementation is done with the pygame (Python+SDL) library.
GAT is a software program under the GPL which aims to produce an Open Source alternative to "Byond Tabletop" in much the same way as GAIM is to AOL Instant Messenger.
Note: We are not affilliated nor endorsed by any of the aformentioned organizations.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
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The project is a vintage game ressembling SNES games. We want to make a game with a Mario type gameplay but with fighting,inventory and rpg elements. We develop the game with C++ and we use the free SQL library for graphics.
Java-based tools for Neverwinter Nights module developers. These utilities allow more typical development practices to be applied to module development.
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The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.
NWNX allows you to add extra functionality such as persistency to the game Neverwinter Nights by Bioware.
Check out our website at http://www.nwnx.org !
imperial_realms is the standard client for the Imperial Realms multi-player online strategy game. It is open-source and runs on Windows, Linux and other operating systems.
Free MMORPG Project, our goal is to develop a game in the same line as the well known T4C and Ultima Online games. Writen totaly on a free OS, this game would be free to use, distribute and modify.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
ianout is a next generation 2d engine. Our goal is to create a modern engine that has strong modding support and works for linux and windows. It has support for the Fallout 2 graphic assets so I will be excellent to create post apocalyptic games with it.
The Gameforge is a tool to create more easily RPG games. It'll include NPC management, Item and Quest creation. Many more later. We'll use only free software like Ogre for the 3D engine. For the moment we are only beginning the developpement
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
The Trilogy Project is an open source mmorpg designed to involve the player base in every level of the gaming system. No longer will you have to delve into instanced dungeons or camp spawn - the players will create and maintain every aspect of the game.
Legend of the Green Dragon is a remake of the old BBS game Legend of the Red Dragon (aka LoRD). All support for this game resides at http://dragonprime.net
Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
Raise your very own baby dragon, and then go on an epic journey to become the king of Evanion. Battle other players, trade items, horde wealth, and become the most powerful entity in all the land.