Showing 1720 open source projects for "physics"

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  • 1
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 2
    Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
    Downloads: 0 This Week
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  • 3
    WITM, is an acronym for Web Interface To Mathematica. WITM allows a workstation running Mathematica and a web server to be accessed from any browser. Care was taken to ensure WITM works well with handheld devices such as PDAs.
    Downloads: 0 This Week
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  • 4
    The Platonia simulator is a Java applet to teach and experiment with the physics described in Julian Barbour's book "The End of Time". The user can select points in "Triangle Land" and graphically see it compute the Machian "distinguished simpli
    Downloads: 0 This Week
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  • 5
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 6
    A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
    Downloads: 0 This Week
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  • 7
    A program which simulates the motion of particles due to electric charge and gravitational force. Calculations are done in two dimensions, without care given to real world factors such as air resistance, although such functionality may be added later.
    Downloads: 0 This Week
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  • 8
    An object-oriented partial differential equation (PDE) solver, written in Python, based on a standard finite volume approach and includes interface tracking algorithms. *WARNING* The project is no longer using Sourceforge to maintain its repository.
    Downloads: 0 This Week
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  • 9
    The intent is to create a reality based on an original set of physics and chemistry. The system is skill based and uses behavioral routines instead of scripting for interaction. The effect should be an environment geared for the HARD CORE role player.
    Downloads: 0 This Week
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  • 10
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 11
    OpenPL is a software interface to physics hardware, defaulting to a software constraint solver to make use of the CPU in the absence of a hardware implementation such as Aegia PhysX processor or Nvidia's HavokFX SLI implementation.
    Downloads: 0 This Week
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  • 12
    Dodona is a molecular dynamics program which aims to treat nanostructures. It is provided with a basic interpretater language and can easily be extended with plugins. It supports basic matrix and vector manipulation in a Matlab/Octave-fashion way.
    Downloads: 0 This Week
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  • 13
    This is a collection of Java Applications, Libraries and Apletts. Also some mathematial applications are contained.
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  • 14
    C++, Fortran, Java Linux, Windows/Cygwin Framework for Monte Carlo simulation of high-energy collisions
    Downloads: 0 This Week
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  • 15
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
    Downloads: 0 This Week
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  • 16
    jSGP is a Java implementation of the five SGP/SDP propagators described in NORAD's Spacetrack Report No. 3.
    Downloads: 0 This Week
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  • 17
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 2 This Week
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  • 18
    chamber is a reactive hydrodynamic modeling tool specifically designed for small arms interior ballistics research. Multiple equations of state and burn models are supported. chamber is an adaptation of the BKW, SIN, 2DL and 2DE codes in one package.
    Downloads: 0 This Week
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  • 19
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 0 This Week
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  • 20
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 21
    The MCLA Robotics project comprises a Java based platform for robotics application development. It is being developed by the physics department at the Massachusetts College of Liberal Arts in North Adams, Massachusetts.
    Downloads: 1 This Week
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  • 22
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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  • 23
    T.I.DB is a Temporal Extension to the Relational Model. It is the natural evolution of the Conditions Database (ConditionsDB), used in the ATLAS/CERN experiment. T.I.DB will support future implementations in both MySQL and Oracle, PostgreSQL and others.
    Downloads: 0 This Week
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  • 24
    An experimental constraint based physics engine with collision detection.
    Downloads: 0 This Week
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  • 25
    Burkhard Heim's Mass Formula - A collection of programs that calculate the mass of a variety of sub-atomic particles, based on work by the late Burkhard Heim. http://www.heim-theory.com/
    Downloads: 0 This Week
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