Search Results for "mud mapper linux" - Page 49

Showing 1406 open source projects for "mud mapper linux"

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  • 1
    StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
    Downloads: 0 This Week
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  • 2
    Dark Age of Camelot (DAoC) Log Analyser written in Java that creates HTML statistic from your chat.log file.
    Downloads: 0 This Week
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  • 3
    (Yet another) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
    Downloads: 0 This Week
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  • 4
    Perihelion is a 2D Strategy Game. You are in an asteroid which is dangerously moving close to a star. You have 30 days to earn enough money to buy a space trip ticket to another asteroid, probably farther to the star. The game will be programmed with
    Downloads: 0 This Week
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  • 5
    MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
    Downloads: 0 This Week
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  • 6
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 0 This Week
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  • 7
    A modular MUD server that allows for reloading of all major game components (command parser, combat and spell engines - character and item types)
    Downloads: 0 This Week
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  • 8
    AberQuest is a tool for quest/zone writers of Aber MUDs. With it you can navigate around your quest/zone easily and see how it will look using only your own computer. AberQuest has a nice and intuitive GUI to make this even simpler.
    Downloads: 0 This Week
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  • 9
    Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase, which you can download at: http://www.wolfshade.com/mud/
    Downloads: 0 This Week
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  • 10
    The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.
    Downloads: 0 This Week
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  • 11
    Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
    Downloads: 1 This Week
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  • 12
    FOAT was born to create java masterpiece of the "rogue-like" RPG games genre: it's much more than a simple extension of the past stuff; every feature, every detail is brought to the maximum and then further, to give the RPG gamer the "Ultimate Experience"
    Downloads: 0 This Week
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  • 13
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
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  • 14
    A Graphical Multi User Dungeon Client and Server.
    Downloads: 0 This Week
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  • 15
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
    Downloads: 0 This Week
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  • 16
    The Middle of Nowhere (MofN) mudlib is a new LPMud mudlib designed from the ground up to work with MySQL and a web server to provide authentication, authorization, and content management.
    Downloads: 0 This Week
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  • 17
    a computer role playing game system
    Downloads: 0 This Week
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  • 18
    I'm sorry to say, but COWMUD is not longer going to be worked on. With the permission of the other authors, I have made the change to public domain so do with the code what you will.
    Downloads: 0 This Week
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  • 19
    MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
    Downloads: 0 This Week
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  • 20
    A 'clientless' graphical mud server, to bring graphical muds to the same compatability level as text based muds.
    Downloads: 0 This Week
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  • 21
    A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data. Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
    Downloads: 0 This Week
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  • 22
    Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
    Downloads: 0 This Week
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  • 23
    A framework for multiplayer Computer Role Playing, to easily build games. [Project moved to Savannah: http://savannah.nongnu.org/projects/metacosm ]
    Downloads: 0 This Week
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  • 24
    A Tcl extension for MCCP, the Mud Client Compression Protocol, which uses Tcl\'s channel stacking facilty for ease of use.
    Downloads: 0 This Week
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  • 25
    PySometric is an Isometric RPG written in Python. It uses PyGame for graphics, and will feature online play through a peer to peer network. Most of the programmers are learning how to program a 2-d game, and all new programmers are welcome.
    Downloads: 0 This Week
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