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Ognom Keeper is a simple platform game where you manipulate a ball in a real-time physics world creating walls for it to bounce on so it will reach goals. The game is written in python 2.6 with the help of pymunk and pygame.
Time Stop is a 2D physics-based puzzle game. It uses the Box2D physics engine and OpenGL. The goal is to move a blob to a star by manipulating time and moving objects.
Projectile motion is a GUI based program that calculates various parameters of projectile motion based on initial velocity and height.
It also plots the path of the projectile and can also find the location (x,y) as a function of time and vice versa.
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libRfDsp is a collection of c++ tools for digital signal processing and simulation with a focus on RF/Microwave domain. The base data types are int, double and complex waveforms. Currently FFT, DDC, filtering and some basic operations are available.
ANUGA viewer is a graphical 3D rendering program suitable for animating the sww output files from the Finite Volume hydrodynamic modelling package ANUGA.
A C/C++ library for Cavity Quantum Electrodynamics Simulations. CQEDSimulator is a framework that provides all basic mathematical elements and methods to perform quantum numerical simulations. It's crossplatform, that works on Windows, Linux, Mac...
Kicksey-winsey is an open source package for spectral fluid flow simulation using wavelets. It is provided as is and without any warranty that the results of the computations will be correct. Feedback on the forums would be very welcome !!
A Python package that provides classes and tools for dealing with dimensional quantities. Includes a parser for the quantity language (i.e. calculates "3 meters per second in miles per hour") and a class for constructing matrices containing dimensions.
C++ library for calculating the light propagation through large and very small structures (sub wavelength). The used method is the Fourier Modal Method. It can be solve one and two dimensional dielectric structures such as gratings, waveguides etc.
f14tosqlite - Urqmd to SQLite convertor. A convertor to convert UrQMD F14 simulation file to a sqlite database. Database is organized in 3 tables: events ; frames ; particles
A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
3D free/open MMORPG game using Raydium 3D engine. Is intented to be an open world for free roaming, survival experience, and various physics playgrounds. Also it will be a skill training place for (real world) videogame students.
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
A simple little program, that can convert quaternions from a exponential form to a usual form. I will argue for this method, which I find very natural and quite intuitive.
Ever needed a powerfull-n-simple calculator? Do you need to parse strings to expresions? This calculator can handle math functions, variables and a lot of libraries. By the way, you can easily write your own library.