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English: This is a simple pseudo-3D game engine developed to be used on First person shooter Games. It uses Allegro API. It is also ease to edit , as you can create your own maps on Notepad. Core new version (NeoCore) uses Ray-casting.
This is an open sourcegame that I am developing for my examination work in school. It features 3D graphics (Ogre3D engine) and a simple trading simulation in space.
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JPARSEC is a Java Package of Astronomical Resources for Standard Ephemerides Calculations, focused on accuracy, documentation, 2D/3D charts, realistic planetary rendering, and Astrophysical modeling. For sourcecode visit http://conga.oan.es/~alonso/
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license
Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
Logik is a simple logical game. Player has guess a color code. The color code has 4 item and from 1 to 4 colors. Player has click mouse on 1 from 6 color circle. Evaluate: Small black circle is right place, color. White circle is bad place, right color.
3D mesh is widely used in animation, game, movie and art design. Many commercial softwares support the operation of 3D mesh. This project intends to provide a light weight tool for mesh operation with source codes available.
A game description language for 2D tile games, with actions, actors, reactions, effects, conditions, etc. Gamdel can show the games in console mode, curses mode, 2D SDL mode and 3D OpenGL mode.
When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
This Game was made by JOGL and Java It's pure 3d tank game and easy to operate. This open source project was done by Chinese people Charles.Ding, hope you like this game. The source is in the dist files.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
** The engine is currently going through refactoring. ** Revolutionary 2D/3D game engine that explores a new game design paradigm that allows users to easily create games of many genre types.
atominsa is a Bomberman-like game, playable in story mode and multi (on screen or networked) up to 8 players. Its gameplay is as close as possible to Atomic Bomberman. An OpenGL engine provides the 3D board and many visual effects.