WiiFont
Font rendering for embedded systems
...The system engine (currently) has six hook points to allow installation of complex flow control (including animations), plus the option to select a different drawer^ at compile-time or run-time.
You can use as many fonts at one time as you have available RAM
By default system relies on the presence GRRLIB, available (under MIT licence) from http://code.google.com/p/grrlib
Please read the readme for details on creating a font. Please see the comments in wii-demo.c and bmf.h for documentation ...A manual will be forthcoming, but the code is extensively documented!
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