Showing 250 open source projects for "texture"

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  • 1
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    ...It does directly represent image bitmap data instead it has all the information necessary to produce an image or more precisely a MTLTexture. It consists of two parts, a recipe of how to produce the texture (MTIImagePromise) and other information such as how a context caches the image (cachePolicy), and how the texture should be sampled (samplerDescriptor). MetalPetal does a lot of optimizations for you under the hood.
    Downloads: 0 This Week
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  • 2
    Gloss3D

    Gloss3D

    3D Graphics by a Lightweight Open-Source Software

    GLOSS is a lightweight 3D modeler / animator / renderer for GNU/Linux or Windows platforms. GLOSS is programmed in C/GTK3.
    Downloads: 6 This Week
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  • 3
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception...
    Downloads: 0 This Week
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  • 4
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    ...Any rendering engine works; Cycles, Eevee, and Octane have all been used by the community. This add-on only works in Blender, a Cinima 4D port is being investigated. Every object, model, texture, camera, light etc. must be in the same .blend file! If you have mulitiple .blend files, Blend_My_NFTs is unable to open and process them. It's recommended to keep your file's total size 5gb.
    Downloads: 0 This Week
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  • 5
    G2SConverter

    G2SConverter

    Convert models from GoldSource engine to Source engine with AI

    ...A feature of this utility is the ability to improve the quality of textures of models using Upscaling, deblurring, and normal map generating. All operations to improve the quality of textures are performed by neural networks. To improve the quality of the texture, it is first Upscaled using RealESRGAN. The user can select scaling factor: x2, x4 or x8. After the Upscaling procedure, the texture is deblured using the Scale-recurrent Network for Deep Image Deblurring. An example of a processed texture is shown in the following image (parameters used: scaling-factor = 4 and deblur iterations = 4) besides upscaling and debluring the utility also generates normal maps for each texture. ...
    Downloads: 0 This Week
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  • 6
    DifferenceKit

    DifferenceKit

    A fast and flexible O(n) difference algorithm framework

    A fast and flexible O(n) difference algorithm framework for Swift collection. The algorithm is optimized based on the Paul Heckel’s algorithm. This is a diffing algorithm developed for Carbon, works stand alone. The algorithm optimized based on the Paul Heckel’s algorithm. See also his paper A technique for isolating differences between files released in 1978. It allows all kind of diffs to be calculated in linear time O(n). RxDataSources and IGListKit are also implemented based on his...
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  • 7
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    ...The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. Asset utilities handle image formats, texture compression, and color management so pipelines can stay consistent across desktop and mobile GPUs. A “remote” subsystem exposes live application state for introspection and debugging, which is extremely useful when tuning performance on devices you can’t easily instrument. Across the stack, Ion emphasizes deterministic behavior, robust error checking in debug builds.
    Downloads: 0 This Week
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  • 8
    Blessing Skin Server

    Blessing Skin Server

    Web application brings custom skins back in offline Minecraft servers

    Puzzled by losing your custom skins in Minecraft servers running in offline mode? Now you can easily get them back with the help of Blessing Skin. Blessing Skin is a web application where you can upload, manage and share your custom skins & capes! Unlike modifying a resource pack, everyone in the game will see the different skins of each other (of course they should register at the same website too). Blessing Skin is an open-source project written in PHP, which means you can deploy it freely...
    Downloads: 0 This Week
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  • 9
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images. The library is structured around...
    Downloads: 0 This Week
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  • 10
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    ...It provides utilities for loading models, running simulations, and accessing simulation states in real time, along with visualization tools for rendering environments. The project also includes interactive examples showcasing collision handling, texture randomization, state resetting, and robot control. By bridging MuJoCo with Python, mujoco-py enables rapid prototyping, training, and evaluation of AI agents in physics-rich environments.
    Downloads: 0 This Week
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  • 11
    Graphics Workshop

    Graphics Workshop

    Learn computer graphics by writing GPU shaders

    Graphics Workshop is an educational computer graphics repository built around writing GPU shaders. It teaches graphics concepts through interactive two-dimensional and three-dimensional browser projects. The workshop covers topics such as fragment shaders, procedural textures, rasterization, lighting, stylized rendering, and real-time ray tracing. It is designed so learners can focus on shader code while the surrounding WebGL and JavaScript harness is already provided. Projects are meant to...
    Downloads: 0 This Week
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  • 12
    textureAtlasTools

    textureAtlasTools

    A set of tools for slicing a texture atlas to individual components

    A set of tools for slicing a texture atlas to individual components and merging back. These tools simplify the approach for upscaling a texture atlas. Manually select some tiles in the texture atlas (that are placed in difficult positions) Add them to a json file following this pattern: json file; you can use any image editing tool such as GIMP to manually select and inspect the location, width and height of each selection.
    Downloads: 0 This Week
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  • 13
    VRN

    VRN

    Code for "Large Pose 3D Face Reconstruction

    The VRN (Volumetric Regression Network) repository implements the “Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression” method. Instead of explicitly fitting a 3D model via landmark estimation and deformation, VRN treats the reconstruction task as volumetric segmentation: it learns a CNN to regress a 3D volume aligned to the input image, and then extracts a mesh via isosurface from that volume. The network is unguided (no 2D landmarks as intermediate)....
    Downloads: 0 This Week
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  • 14
    Free texture packer

    Free texture packer

    Free texture packer

    Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
    Downloads: 27 This Week
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  • 15
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 16
    HamsterLab

    HamsterLab

    education, children, course, C programming language, maze, 2d graphic

    ...It is designed to be used for teaching classes and contains a possible lesson plan (currently only in German). Special thanks to Oliver Saalfeld for drawing the texture graphics. Please note that the software is not finished, yet, since it is developed right now in parallel to my current course. Also a user guide is supposed to come. By now, please read the README file in doc/ for some minor instructions. For a quick start, download HamsterLab_bundle.zip for a ready to use version on Linux/Windows with Code::Blocks IDE and libSIGIL graphics library (pay attention to the corresponding licenses) or use HamsterLab.zip for the plain sources (GPLv3). ...
    Downloads: 0 This Week
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  • 17
    texgen.js

    texgen.js

    JavaScript Texture Generator

    ...It exposes a set of composable operations—noise, gradients, patterns, transforms, blends—that you can stack to create complex materials without image files. The API is deliberately fluent, letting you chain nodes to define a pipeline and then render to a canvas or WebGL texture. This approach is ideal for games, demos, and creative coding where small footprint and dynamic variation matter more than hand-painted assets. Because textures are generated at runtime, parameters can be animated or randomized to add life without extra downloads. The project demonstrates how far you can push simple building blocks to create wood, marble, clouds, checkerboards, and other familiar materials.
    Downloads: 0 This Week
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  • 18
    Minecraft Texture Studio

    Minecraft Texture Studio

    Easily create resource packs for Minecraft

    Easily create resource packs for minecraft. Program automatically detects your minecraft installation and imports the textures from minecraft allowing you to edit them easily, and import them into minecraft. You can also save your resource pack and give them them to friends, backup them up or post them online. Includes a 3D preview of all the blocks in minecraft and any changes you make to the textures is shown straight away on the preview
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    Downloads: 55 This Week
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  • 19
    FXGLGames

    FXGLGames

    This repo contains sample games built with FXGL

    This repo contains sample games built with FXGL Game Library. Each game focuses on one or two aspects of FXGL, e.g. Drop focuses on bare minimums, Pac-man focuses on AI, etc.
    Downloads: 0 This Week
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  • 20
    Surface Defect Detection Dataset Papers

    Surface Defect Detection Dataset Papers

    Constantly summarizing open source dataset and critical papers

    At present, surface defect equipment based on machine vision has widely replaced artificial visual inspection in various industrial fields, including 3C, automobiles, home appliances, machinery manufacturing, semiconductors and electronics, chemical, pharmaceutical, aerospace, light industry and other industries. Traditional surface defect detection methods based on machine vision often use conventional image processing algorithms or artificially designed features plus classifiers. Generally...
    Downloads: 0 This Week
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  • 21
    ...The following information about the image is presented: name (name of the layer), coordinates of the upper left corner of the layer in pixels in the psd file, the width and height of the layer and the textural coordinates of the upper left and right lower corners of the image directly in the atlas. Using a parameter from the command line, you can set the xml file to write not the texture coordinates in the atlas of the inserted image, but pixel coordinates (only the upper left corner).
    Downloads: 0 This Week
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  • 22
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 23
    openfx-arena

    openfx-arena

    Extra OpenFX plugins for Natron/Nuke/Resolve

    Extra OpenFX plugins for Natron/Nuke/Resolve.
    Downloads: 0 This Week
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  • 24
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 0 This Week
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  • 25
    Coffee

    Coffee

    An opinionated 2D game engine for Rust

    Coffee is an opinionated 2D game engine focused on simplicity, explicitness, and type-safety. Declarative, type-safe loading screens with progress tracking. Built-in debug view with performance metrics. Explicit, easy-to-use, hardware-accelerated 2D graphics API. Multiplatform support leveraging OpenGL, Vulkan, Metal, D3D11, and D3D12. To get started, implement the Game trait. Then, call Game::run with some WindowSettings to run your game. Draw your game with an explicit 2D graphics API....
    Downloads: 0 This Week
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