Showing 1720 open source projects for "physics"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    QuantumOptics.jl

    QuantumOptics.jl

    Library for the numerical simulation of closed as well as open quantum

    ...QuantumOptics.jl optimizes processor usage and memory consumption by relying on different ways to store and work with operators. The framework comes with a plethora of pre-defined systems and interactions making it very easy to focus on the physics, not on the numerics. Every function in the framework has been severely tested with all tests and their code coverage presented on the framework's GitHub page.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    StaticArrays.jl

    StaticArrays.jl

    Statically sized arrays for Julia

    StaticArrays.jl is a Julia package that provides statically sized arrays with fast, stack-allocated memory storage and optimized performance for small array computations. It is particularly useful in numerical computing where small fixed-size matrices or vectors are used frequently, such as in robotics, physics simulations, or linear algebra. StaticArrays eliminate dynamic memory allocation overhead and enable compile-time optimizations for performance close to hand-written loops.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ProtoMotions 3 is a GPU-accelerated framework for training physically simulated digital humans and humanoid robots. It provides modular environments and learning components for animation, robotics, and reinforcement learning research. Large motion datasets such as AMASS and BONES can be divided across multiple GPUs for scalable policy training. A built-in PyRoki workflow retargets human motion data to different robot bodies with a single command. Policies can be tested across Isaac Gym,...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Try Free
  • 5
    Ghostty Blackhole

    Ghostty Blackhole

    Ghostty Blackhole puts a real, ray-traced black hole

    ...In token mode, the black hole grows as Claude Code’s context window fills, creating a visual warning before compaction becomes necessary. The project uses a single fragment shader and live physics-inspired rendering rather than static overlays. It is useful for terminal customization, visual experimentation, and playful feedback during long AI coding sessions.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    ...The engine supports cross-platform development: you can build for desktop, mobile, or VR, and target multiple operating systems. Stride is modular and customizable: you can tailor rendering, physics, scripting, and other subsystems to suit your game’s needs.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 7
    ITensors.jl

    ITensors.jl

    A Julia library for efficient tensor computations and tensor network

    ITensors.jl is a high-performance Julia library for tensor network calculations, primarily used in quantum physics and computational science. It enables efficient manipulation of large, structured tensors with named indices and provides an intuitive interface for implementing algorithms like DMRG (Density Matrix Renormalization Group), TEBD (Time-Evolving Block Decimation), and more. ITensors.jl leverages Julia’s multiple dispatch and performance features to simplify the development of scalable and complex simulations involving quantum many-body systems.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Unitful.jl

    Unitful.jl

    Physical quantities with arbitrary units

    Unitful is a Julia package for physical units. We want to support not only SI units but also any other unit system. We also want to minimize or in some cases eliminate the run-time penalty of units. There should be facilities for dimensional analysis. All of this should integrate easily with the usual mathematical operations and collections that are found in Julia base.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch. Excalibur games compile to modern JavaScript and therefore work in the majority of browsers, including...
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 10
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    ...The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    Flutter EasyRefresh

    Flutter EasyRefresh

    A flutter widget that provides pull-down refresh and pull-up load

    flutter_easy_refresh is a refresh widget library for Flutter that supports pull-to-refresh and load-more gestures with highly customizable behavior. It provides multiple built-in refresh headers and footers, including classic, material, ball-beat, and custom animated styles. Developers can easily implement infinite scrolling, lazy loading, and paginated content with fine-grained control over triggers and states. The library emphasizes smooth, adaptive animations and compatibility with...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Reldens - MMORPG Platform

    Reldens - MMORPG Platform

    You can make it - Open Source MMORPG Platform

    Welcome to Reldens, a platform designed to empower developers in creating multiplayer games. With a wide array of features, Reldens enables developers to craft a rich gaming experience without grappling with the complexities usually associated with making a multiplayer game secure and efficient over any network. Built with popular development tools such as NodeJS, Parcel, Colyseus, Phaser, and Firebase, integrated with various database engines, and following robust development practices, the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    HY-World 2.0 is a multi-modal world model framework for reconstructing, generating, and simulating navigable 3D worlds from diverse inputs. It accepts text prompts, single-view images, multi-view images, and videos, and produces 3D world representations rather than limiting output to flat video generation. For text and single-image inputs, it generates high-fidelity 3D Gaussian Splatting scenes through a multi-stage pipeline that includes panorama generation, trajectory planning, world...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 15
    ezEngine

    ezEngine

    An open source C++ game engine

    ...Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. EZ utilizes a plugin system to integrate features such as FMOD or Jolt Physics. This makes it possible to only include those features that you need, or to replace systems with a custom solution that works better for your requirements. Similarly, the EZ code base can be built in multiple tiers, where you either get the entire feature set, with a fully functional editor, asset management and renderer, or you can strip it down to just the base libraries and core engine functionality. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos. The code editor highlights errors and provides...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    PySINDy

    PySINDy

    A package for the sparse identification of nonlinear dynamical systems

    ...Instead of fitting a purely predictive machine learning model, PySINDy attempts to recover interpretable differential equations that explain how a system evolves over time. This approach is particularly valuable in scientific fields such as physics, engineering, and biology where researchers seek both predictive accuracy and theoretical insight. The library provides tools for constructing libraries of candidate functions, performing sparse regression, and validating discovered models against observed data. It integrates with standard Python scientific computing libraries, making it easy to apply to experimental datasets or simulated systems.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    LatentMAS

    LatentMAS

    Latent Collaboration in Multi-Agent Systems

    ...Using this latent space, the framework enables Multi-Agent Systems (MAS) to scale more effectively in environments with high dimensionality — such as robotics, simulated physics tasks, and strategic games — by reducing redundant learning burdens and focusing agent exploration. LatentMAS also implements centralized training with decentralized execution, letting agents share learned representations during training while operating autonomously at inference time.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Smilei

    Smilei

    Particle-in-cell code for plasma simulation

    ...It is designed for high-performance computing and can run on modern supercomputing architectures. The software is co-developed by physicists and computer scientists, which gives it both strong numerical physics capabilities and serious parallel-performance engineering. Smilei supports a wide range of plasma studies, including laser-plasma interaction, accelerator physics, space physics, and astrophysical plasmas. It uses a C++ core with Python-based input and post-processing workflows, making simulations both performant and configurable. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    hls4ml

    hls4ml

    Machine learning on FPGAs using HLS

    ...This approach allows machine learning algorithms to run directly on specialized hardware, making them suitable for applications that require extremely fast response times and minimal power consumption. The framework was originally developed for high-energy physics experiments where real-time decision systems must process large volumes of data with strict latency constraints. Over time, it has expanded to support a variety of scientific and industrial applications including signal processing, embedded systems, and biomedical monitoring.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Chromatone

    Chromatone

    Chromatone is a digital garden of visual music theory

    Cards and short overviews on the physics and physiology of vision and hearing and their intersection at visual music research, exploration, practice, and self-expression. Useful tools to have in the pocket like a pack of interactive cards to learn and use in everyday music practice. These are open source web experiments with different aspects of sound and color. Chromatone is an open source research and design project to explore, develop and implement the scientific way of visual music education, communication and performance. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    NeuralOperators.jl

    NeuralOperators.jl

    DeepONets, Neural Operators, Physics-Informed Neural Ops in Julia

    Neural operator is a novel deep learning architecture. It learns an operator, which is a mapping between infinite-dimensional function spaces. It can be used to resolve partial differential equations (PDE). Instead of solving by finite element method, a PDE problem can be resolved by training a neural network to learn an operator mapping from infinite-dimensional space (u, t) to infinite-dimensional space f(u, t). Neural operator learns a continuous function between two continuous function...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    react-rewards

    react-rewards

    A package containing a few micro-interactions you can use

    ...Firing confetti all over the page may seem like a questionable idea, but keep in mind that rewarding users for their actions is not. If a huge cloud of smiling emoji doesn't fit your application well, try changing the physics config to make it more subtle. In order to use the rewards, you'll need to provide an element that will become the origin of the animation. This element needs to have an ID that matches the one used inside the hook - it can be anywhere in the DOM as long as the IDs match. You can place the element inside a button, center it and shoot up from the button. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Gideros

    Gideros

    Gideros Release version

    ...Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 1 This Week
    Last Update:
    See Project