Search Results for "2-d animation" - Page 4

Showing 127 open source projects for "2-d animation"

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  • 1
    Processor and realtime viewer for the program VXFlow (http://www.morgenthal.org/vxflow/), an numerical flow field simulator, written by Prof. Dr. Guido Morgenthal (http://www.uni-weimar.de/Bauing/MSK/?lang=en). This project uses the gloost framework.
    Downloads: 0 This Week
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  • 2
    Videos generation from java code
    Downloads: 0 This Week
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  • 3
    CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
    Downloads: 0 This Week
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  • 4
    A openGL/openAL/bullet physics based game engine written in C++ for Linux Operating systems
    Downloads: 0 This Week
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  • 5
    J3dit
    Simple Ogre XML visualizer using Java + jMonkey 2. Drop a folder or XML file in the selector tree and observe the selected animation.
    Downloads: 0 This Week
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  • 6
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 10 This Week
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  • 7
    Gnome/GTK animated floating face, always on top/on all desktops, voice synthesizer by espeak (by system() call, not libs), STDIN text entry, in reply to: http://gul.uc3m.es/pipermail/gul/2010-July/012630.html. Kinda office-assistant - for gnome.
    Downloads: 0 This Week
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  • 8
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 9
    online PMS for bomp.
    Downloads: 0 This Week
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  • 10
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 11
    MoCapTracker
    MoCapTracker is a project containing two main programs: First program is ARTrackingDump which writes Motion Capture data of A.R.Track-systems to a MySQL database. Second program is MoCapTracker which analyzes this data.
    Downloads: 0 This Week
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  • 12
    Janim (GNU GPL license) is a project of real time animation software. The drawing is done at the same time in space and time, forming a short loop animated sequence. www.janim.tuxfamily.org
    Downloads: 0 This Week
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  • 13
    It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use. The GUI is completely made with SDL, because I love to reinvent the wheel ;)
    Downloads: 0 This Week
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  • 14
    The project aims to provide a Java library that enables OpenGL animation and rendering of mandelbrot fractals using LWJGL.
    Downloads: 0 This Week
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  • 15
    This is a project to convert a game developed in c# using java. I am uploading a c# version of the game to this project page as a basis conversion to java - also I am planning on making this a two player game - using axis for a web service.
    Downloads: 0 This Week
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  • 16
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
    Downloads: 0 This Week
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  • 17
    G-logo is a 3D graphics software. It has interpreter language processer that it is like LOGO command. It is possible to draw 3DCG by inputting easy command. It can be used for creating 3D modeling, drawing fractal, creating an animation.
    Downloads: 0 This Week
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  • 18
    WebShow is a picture presentation software for the web. Any readable input (PNG, JPEG) can be converted to a flash animation playable in any flash enabled browser. Camera pan, zoom and overlays can be added easily and the software automates FTP uploads.
    Downloads: 0 This Week
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  • 19
    Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
    Downloads: 0 This Week
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  • 20
    A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
    Downloads: 0 This Week
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  • 21
    The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
    Downloads: 0 This Week
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  • 22
    Is an algebraic-geometric program to make geometricals constructions; handle points, lines, conical, symmetries, invertion, locus, animation, etc.
    Downloads: 0 This Week
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  • 23
    Kudu is a Gtk+ and OpenGL powered animation package, which relies moslty on skeletal animation and has an interface loosely based on the style of Wings3D.
    Downloads: 0 This Week
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  • 24
    The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
    Downloads: 3 This Week
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  • 25
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
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