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The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
...Uses QT for cross-platform use.
Proposed apps: Data Editor, Mission Editor, Mission Wizard, Base Editor, and QMesher. Pretty much an entire suite of tools to build any new game onto of the Vega Strike engine.
A Java gameengine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
The idea is to create an easy to use engine for board game simulations on PC. Just scan or photograph your board and cards to play. Check games section for some game setups.
Javascript gameengine which uses Jquery and Prototype.js frameworks and dewplayer for the sound created to manage board games and tile based games. It can be reused to implement pathfinding algorithms.It's simply versatile!
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
Open Mobile MMORPG Engine This is an mobile gameEngine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like gameengine.
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be useful in game development: GUI components, sprite classes, classes to work with shaders, handle mouse/keyboard events.
A very high level 2d tile grid based gameengine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
IrrWeatherManager is an easy-to-use weather management system for the Irrlicht rendering engine.
Having weather in your game has never been this easy!
Please visit the Skyreign Software website (below) for more information.