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This is a project to create an encapsulation layer for the Loebner Prize Protocol. The interface passes messages by the sendMessage(String s) and getMessage() methods.
This program allows users to insert Spanish characters into documents without having to bother with the Character Map or memorize complicated ASCII codes. Spanish Script v1.3 uses the Windows key as a Shift key for Spanish characters.
IMPORTANT: I've moved this project to http://code.google.com/p/nplayer/ so please update your links. A D20 RolePlayingGame Java engine with a Graphical User Interface, aiming at granting a Dungeon Master maximum control over gameplay to meet most challe
Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
The Crime Tracer is an adventure crime game. The main character of the game is a detective who is investigating several crime cases while trying to arrest a professional serial killer.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
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Lightweight, cross platform XML processing library for C++. Designed with efficiency and performance (in terms of both CPU and memory usage) as the top priority. Template based, supports multibyte as well as wide character encodings.
Written in Python, using GTK+ and Cairo, this project is comprised of a canvas capable of drawing East-Asian character glyphs registered at the GlyphWiki project (http://glyphwiki.org), and so-called drawfonts which draw them in a specific style.
...Please see the comments in wii-demo.c and bmf.h for documentation ...A manual will be forthcoming, but the code is extensively documented!
^ A draw'er is a function which renders/draws the character from the font to the destination canvas
This is Sharp X680x0's Human-68k command-line emulator.
It's run on Windows and BSD/Linux without X680x0's ROM Image and Human68k Operating System Files.
It can run a X680x0's character based program without sounds(except Beeps).
openMSsig is a PHP framework for dynamically generating forum signatures that use up-to-date character data from the website of the popular MMORPG MapleStory. I am no longer supporting openMSsig. If you would like to take over the project, contact me.
backprop1 provides a simple three layer backpropagation neural network implemented in java. There are three demo programs to perform point classification, the XOR problem and character recognition.
It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use.
The GUI is completely made with SDL, because I love to reinvent the wheel ;)
RQ.Client is an attept to port the role playing game "RuneQuest" into a multiplayer and multiplatform game. The project is in the first stage of development, and effort is focused in creating a character creation tool.
ENG:Panguin is an open-source clone of the arcade game Pang. Panguin is written in C++/SDL, so probably multiplatform, with Tux as its main character. ITA:Panguin è un clone open-source del mitico gioco arcade Pang: Tux è il protagonista.
Next generation CAPTCHA system, which uses tiled images for the foreground and background of the image as well as random fonts and character rotations and support for audio via sox.
Just simple library for get text file information, for checking file text description. for example calculate how much character (with space or without space), line, blank line where we can find in the file text.