Search Results for "android game unity" - Page 3

Showing 417 open source projects for "android game unity"

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  • 1
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and...
    Downloads: 27 This Week
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  • 2
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 22 This Week
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  • 3
    Unciv

    Unciv

    Open-source Android/Desktop remake of Civ V

    Unciv is an open-source reimplementation of the game Civilization V in Java using LibGDX. It focuses on replicating the core gameplay mechanics in a lightweight, mobile- and desktop-friendly format, supporting both single-player and multiplayer modes. Unciv uses a minimalist art style and text-based UI to deliver a fast, turn-based strategy experience.
    Downloads: 13 This Week
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  • 4
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 0 This Week
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  • 5
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 42 This Week
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  • 6
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 199 This Week
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  • 7
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. ...
    Downloads: 2 This Week
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  • 8
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
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  • 9
    DBreeze Database

    DBreeze Database

    C# .NET NOSQL ( key value store embedded ) ACID database

    DBreeze Database is a professional, open-source, multi-paradigm (embedded Key-Value store, objects, NoSql, text search, multi-parameter search, embedding vector database, vector similarity search/clustering, etc.), multi-threaded, transactional and ACID-compliant data management system for .NET5> / .NET Framework 3.5> / Xamarin MONO Android iOS / .NET Core 1.0> / .NET Standard 1.6> / Universal Windows Platform / .NET Portable / UNITY / CoreRT.
    Downloads: 1 This Week
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  • 10
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. ...
    Downloads: 10 This Week
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  • 11
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 22 This Week
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  • 12
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG).
    Downloads: 0 This Week
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  • 13
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and...
    Downloads: 20 This Week
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  • 14
    SysDVR

    SysDVR

    Stream switch games to your PC via USB or network

    This is a sysmodule that allows capturing the running game output to a pc via USB or network connection. Stream and switch games to your PC via USB or network. Cross-platform, can stream to Windows, Mac and Linux. Stream via USB or Wifi. Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit. Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. Very low latency with an optimal setup, most games are playable.
    Downloads: 36 This Week
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  • 15
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 2 This Week
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  • 16
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while...
    Downloads: 2 This Week
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  • 17
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 9 This Week
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  • 18
    UnityGameTranslator

    UnityGameTranslator

    A free, open-source mod that lets you translate any Unity game

    A free, open-source mod that lets you translate any Unity game into any language at runtime. No API costs, no internet required for local AI. Share your translations and work in team. This mod is user-oriented, not for dev team.
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    Downloads: 62 This Week
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  • 19

    ArchiveApp & Game

    Archive of Games & Applictions

    ArchiveApp & Archivegame mission is saving information about great job of many great people whose create or created Open Source and/or Freeware (digital) applications. The applications we store here are created to be used under Linux, BSD, DOS, Solaris, Windows, OSX, Android, iOS and others, independent develop platforms. ArchiveApp.org & ArchiveGame.org are the sister projects of ArchiveOS.org
    Downloads: 27 This Week
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  • 20
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. ...
    Downloads: 12 This Week
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  • 21
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    ...It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
    Downloads: 1 This Week
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  • 22
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    ...Extends a robust multi-platform game framework with highly modular and minimally opinionated Kotlin utilities. KTX can be used to create desktop, Android and iOS applications. Supports other platforms through third-party libraries. Our main goals are usability and stability. Comprehensive test suites are written for every KTX feature. Each module is documented by a guide with a list of its features and extensions, as well as API usage examples.
    Downloads: 0 This Week
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  • 23
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 43 This Week
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  • 24
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    ...While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten provides Web support for popular portable APIs such as OpenGL and SDL2, allowing complex graphical native applications to be ported, such as the Unity game engine and Google Earth. It can probably port your codebase, too.
    Downloads: 2 This Week
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  • 25
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    Dolphin is a mature, open-source video game console emulator that enables users to run Nintendo GameCube and Wii games on modern platforms including Windows, Linux, macOS, and Android devices. Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. ...
    Downloads: 32 This Week
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