Showing 1720 open source projects for "engine game"

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    Tic Tac Toe - in its basic way

    Tic Tac Toe - in its basic way

    This program is a basic way of the "oldschool"-game Tic Tac Toe

    This program is a basic interpretation of the "oldschool"-game Tic Tac Toe. If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already. This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
    Downloads: 0 This Week
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  • 2
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 4
    Star.P.G.
    A side scrolling shooter with RPG elements. http://www.physhexgames.co.nr
    Downloads: 0 This Week
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  • 5
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 6
    The Spawn Engine is an Open Source, Flash engine that’s designed to teach the basics of game programming as described by the course plans of the upper secondary school system in Sweden. Read blog here: http://thespawnengine.wordpress.com/
    Downloads: 0 This Week
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  • 7

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript.
    Downloads: 0 This Week
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  • 8

    JGine demo

    Java OpenGL game engine demo.

    An demo of a multi platform Java OpenGL game engine, featuring a lot of features.
    Downloads: 0 This Week
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  • 9

    Misfit Cubed

    Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter

    ...The Linux version has been implemented using the plugin system, there is currently no MacOS version, but if someone would like to do one... Misfit Cubed was developed to specifically make it easy to make MD5 models for our game, MekArcade, based on the Cube2 game engine. The exporter DOES NOT handle misfit tags properly - please read the documentation in the wiki. We would love to add more, such as SMD import and export, IQM export etc, however we don't have the time or resources. Misfit really deserves to be loved and cared for properly. . If there any C++ coders out there who are interested in helping please contact me, ASAP. ...
    Downloads: 0 This Week
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  • 10

    libbessie

    windows C++ game library with source code

    libbessie contains 3D software, a tile engine and more graphical tricks in a game library + example game programs. It includes a Visual Studio workspace for easy hacking. Demo graphics are Open Content. The linux and mac os x version is known as xmantaray but follows another development path.
    Downloads: 0 This Week
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  • 11
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools (map compilation, asset packing, etc.), enabling full builds on Windows, Linux, macOS — assuming you provide the original game assets. ...
    Downloads: 65 This Week
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  • 12

    TrackDay-Stars

    Tune your car and race in this open track-day arcade.

    Tune your car, from engine to body parts, everything affects the handling. Race in an open track-day against computer or friends in this tuning and racing sim based on the cult game street legal by invictus.
    Downloads: 0 This Week
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  • 13

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects.
    Downloads: 2 This Week
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  • 14
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
    Downloads: 1 This Week
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  • 15

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    OSGET is the first open source mobile game engine template. The cross platform template is based on the open source mobile gaming framework EMO which uses scripting language Squirrel to support Android and iOS. The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the game including the score over to the level scene, background scrolling, playing different audio channels, event triggering at timeout intervals, level one mission to gain points by dealing with multiple objects, final level mission to deal with the enemy boss, score submission through HTTP. ...
    Downloads: 0 This Week
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  • 16

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
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  • 17
    Twillex

    Twillex

    Tween for Torque

    Twillex provides a tweening "engine" for Garage Games Torque 2D, iTorque 2D, and probably the other Torque engines. Watch the video at http://youtube.com/watch?v=1A6pU90FVbA Use "easing" algorithms to ease in and out almost any parameters in your game: position, rotation, color, fade, GUI position, animations, etc.
    Downloads: 0 This Week
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  • 18
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
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  • 19
    Pygame based isometric game engine for rpgs
    Downloads: 1 This Week
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  • 20
    A somewhat portable 2D game engine for Lua. This is not a "game creator" program; "real" programming is required to create a game.
    Downloads: 0 This Week
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  • 21
    Spheres of Influence
    An ambient, physics-based puzzle game in the spirit of "The Incredible Machine", AKA a bunch of spheres floating around in space. Using C++/SDL/OpenGL
    Downloads: 0 This Week
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  • 22

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 23
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 24
    GameTel Simple LMS

    GameTel Simple LMS

    Simple LMS to work with PoEML database, serious games and much more...

    ...It needs to work with an oracle database accessed through the PoEML engine web services. A serious games repository has also been integrated and need to be installed separatelly. It's called <e-Adventure> and is avaliable online.
    Downloads: 0 This Week
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  • 25

    Sanctuary & Whisper Engine

    Take a look at our work!

    Here, we will be posting free builds of our 3D Game Engine, Whisper Engine, as well as alpha builds for our upcoming video game, Sanctuary.
    Downloads: 0 This Week
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