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The purpose of OpenPJB is to expand the development and support of the PJBSDK, first developed by Compaq Research, and released under GPL. The PJBSDK was originally created to provide a programmatic interface to the PJB-100 Personal Jukebox device.
The TurboQueue is a tool written in VB to help download full music albums. you can browse cd-database sites and use Audiogalaxy to download the Songs.
However development stopped (even before AudioGalaxy became worthless).
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The primary goal of the OLS Transcription Project (olstrans) is to provide high-quality, technically-accurate transcripts of the audio recordings provided by the OLS staff.
SAA SOUND is a software emulation library for the Philips SAA-1099 sound chip device (popular in computing and gaming devices in the late 1980's / early 1990's). Development of SAA SOUND began around 1996 with active development ceasing around 2001.
Interest increased in August 2018 with the original author now revisiting the project after a considerable time.
It has been incorporated into standalone chiptune players, computer hardware emulators (e.g. SimCoupe), and has even been the...
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
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Snarfzilla was a GUI and web browser for the official Freenet Java server.
The first web browser for the dark web.
It hasn't been compatible with Freenet for several years and development ceased.
The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
AudiOrg is a command line tool to sort a collection of audio (or possibly other media) files into a directory structure according to their tag meta data information. It currently supports MP3, AAC and OGG files and reads ID3 and OGG tags.
mobinaubo - mobile interactive audio book
A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
This project has been moved to a different hosting service provide. Please visit www.thecabbagefoundation.org for further details.
Cabbage is a cross platform framework for the development of standalone audio applications using the Csound audio programming language.
Create tone music for early nokia S40 handsets like the 3100, starts with notes and ends up with data for use in J2ME MIDP nokia applications. In the process of using MusicXML as a note input format.
jxmms2 is an xmms2 client written in Java. It is still in very early development but it is planned to be comparable to Windows Media Player and Yahoo! Music Jukebox.
Blackdog-types is a plugin defining the objects that can be manipulated in the Blackdog application, audio item, playlist, radio station and so on. Blackdog-types is a member of the plugin environment of the blackdog application.
Omnimodal AI model for agents, coding, and long-context tasks
...It also integrates advanced components such as multi-token prediction modules and specialized vision and audio encoders, making it well-suited for autonomous agents and software development.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.