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A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
A program for luggage/medicine examination tool, which receive rentgen introscope data via Ethernet cable. Uses clean win32 (C++), Direct3D9 to fast draw in 2D captured data.
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Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
PolyViz is a tool for visualizing n-dimensional polyhedra. Motivated by the difficulty of reasoning about the iteration spaces of nested loops with many levels, PolyViz allows users to visualize polyhedral representations of those iteration spaces.
A viewer for image sequences, aimed to be a professional tool for viewing animation frames rendered with 2D and 3D editing software. It is cross-platform, fast, supports many image formats and OpenGL rendering.
PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
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Our primary goal is to create a great, full featured, 3D CAD environment for Blender for use by engineers, designers, drafters, architects, etc. based on the OpenCascade toolkit.
A random collection of OpenGL and other small C++ libraries. - List.h that provides an auto-expansible template array - works like vector in STL Status: Finished - glWrapper - Toolkit for OpenGL with glut (100% working but extras in future)
Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.
3D medical image platform for visualization and image processing. Segmentation with Levels sets. Surface reconstruction with marching Cubes, texture Mapping and Raycasting,DICOM support. Integration environment for VTK, ITK and vtkInria3D under wxWidgets
Fract is a free, Open-source PC Benchmark based on realtime software rendering. It is designed to provide 100% unbiased results that really correspond to the raw performance of your CPU and system bus.
This is an implementation of the classical Asteroids videogame. It is currently under development, and it is based on the last version of the Ogre 3DRendering Engine, and the CEGUI library.
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Vurtigo is a 4D (3D + time) real-time visualization software for guiding cardiovascular interventions. It is primarily intended for use with a magnetic resonance imaging (MRI) scanner, and also actively tracked catheters and navigational devices.
The latest releases are not available on sourceforge; check out the vurtigo.ca link below for the most up-to-date version.
A tool for visualizing regular polytopes in stereographic projection. Capabilities include: a large database of Coxeter polytopes, 6-axis motion control, animation, fly-though, stereo viewing, high-res capture, depth-blur, and many style options.
Aim :- To Develop DICOM 2D & 3D Viewer Desktop application & Firefox extension Platform :- Linux & Windows Technologies :- VTK, DCMTK, QT , WebGL Current Status :- 3D viewer for Linux 32 bit & 64 bit video :- http://www.youtube.com/watch?v=3Qsn63MVEx
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
A program written in Java to create the High Resolution Coordinates used in creating a Locale for a VirtualUniverse class in Java 3D. Java 3D is an extension of Java supporting three dimensional graphics.