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POT engine! is a portable 3D graphic engine based on OpenGL and SDL... not only for gaming purposes! Currently reads XGL/ZGL format and generates objects from displace bitmaps.
Clan Site develops scripts that can be used to make running gaming and clan sites easier and more efficient. Our backend is PHP Nuke and leave the development of that to them. We cover games like quake, half-life, rtcw and more.
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.
Downlink will be a multiplayer game featuring 4 player classes (business, media, security, sysop) and in-game internet elements (chat rooms, instant messaging, WWW, newsgroups, ...) that allow for RPG like gaming (the 'internet' being how you move about).
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The Game Engine will be a library and program for computerizing games, especially board wargames. The final implementation will be able to support many common gaming mechanism "out of the box", plus will have hooks for user created extensions including AI
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
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Massah rpg - pen and paper roleplaying game, using d20 system and translated to finnםsh. Uses some advanced gaming aids in web-enviroment. Adaptation to Play-by-Email also.
In finnish: Massah roolipeli, d20 sההnnצt suomeksikההnnettynה.
This intends to be the combination of the best things on the best RTS games me and my pals have played overtime. The A.I. will also be special, very human.
This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
SAA SOUND is a software emulation library for the Philips SAA-1099 sound chip device (popular in computing and gaming devices in the late 1980's / early 1990's). Development of SAA SOUND began around 1996 with active development ceasing around 2001.
Interest increased in August 2018 with the original author now revisiting the project after a considerable time.
It has been incorporated into standalone chiptune players, computer hardware emulators (e.g. SimCoupe), and has even been the...
This project is no longer maintained. It has been integrated with the Open Gaming System (OGS). Visit sourceforge.net/projects/ogs or ogs.sourceforge.net for more information.
DeltaMUD is a multi-user dungeon (MUD) gaming server based on CircleMUD which has been enhanced with many programming additions and SQL support. The software now includes many memory and stability enhancements, as well as many additional gameplay options
GTKali is a free graphical chat client for the Kali network using GTK and the kalinix libraries. Kali requires a one time $20 registration fee for a lifetime of gaming and chatting on their network.
A PHP library for managing an Internet Gaming Community site: will include a news system with comments, a forum, gaming ladder and tournament libraries and several back-end libraries.
A world of warcraft emulator, being programmed by The World of Warcraft Emulation Project team. The software is written in C++, and using the KoNG scripting language and Maxwell backend. Supports Windows XP+ & *nix systems.
Tech Wars is a Sci-Fi First Person Shooter Game based in the year 2051. If will be focused on multiplayer gaming with cross-platform gaming, so you can fight people from all diffrent type of consoles.
The Collectible Card Game (CCG) Open Source Internet Gaming Network (COSIGN) allows for CCG development and game play through its open interface. Users may play existing games or develop new games in a friendly Java-based graphical user interface.
Open G2S is an open source implementation of the Gaming Standards Association Game To System (G2S) Protocol. Please visit the project homepage for more details.
This is a ruleset/modification for the PAM4 Call of Duty 4 Game Mod to cater to the competitive gaming community. Features, feedback and bug reports can be seen/provided at http://propam.teamjl.net