Showing 85 open source projects for "vulkan"

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  • 1
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    Android GPU Inspector (AGI) is a desktop tool for profiling, tracing, and debugging graphics workloads running on Android devices. It helps developers analyze Vulkan and OpenGL ES applications at the system, frame, and draw-call levels to uncover GPU and CPU bottlenecks. AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets and textures, review shaders, and experiment with pipeline changes to validate optimizations. ...
    Downloads: 6 This Week
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  • 2
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require direct access to modern graphics APIs while maintaining portability and scalability.
    Downloads: 0 This Week
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  • 3
    qvac-fabric-llm.cpp

    qvac-fabric-llm.cpp

    QVAC Fabric: cross-platform LLM inference and fine-tuning

    qvac-fabric-llm.cpp is a cross-platform large language model inference and fine-tuning engine built as an advanced fork of llama.cpp, designed to run efficiently across desktops, mobile devices, and heterogeneous GPU environments. The project focuses on removing hardware limitations traditionally associated with LLM deployment by enabling support for a wide range of backends, including Vulkan, Metal, CUDA, and CPU, making it accessible on devices ranging from smartphones to enterprise servers. It introduces native LoRA fine-tuning capabilities that can be executed directly on consumer hardware, allowing developers to train and adapt models locally without relying on cloud infrastructure. A key innovation is its support for BitNet ternary quantized models, enabling highly efficient inference and training even on resource-constrained systems.
    Downloads: 5 This Week
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  • 4
    Box64

    Box64

    Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux

    Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example: WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also...
    Downloads: 231 This Week
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  • 5
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 8 This Week
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  • 6
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming.
    Downloads: 0 This Week
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  • 7
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. With improved performance and a focus on modern graphics APIs, it's ideal for developers building next-gen 3D engines or simulations.
    Downloads: 0 This Week
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  • 8
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. ...
    Downloads: 2 This Week
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  • 9
    Bonsai 27B

    Bonsai 27B

    Run Bonsai (1-bit) and Ternary-Bonsai language models locally

    ...It supports the 1-bit Bonsai and higher-quality Ternary-Bonsai families in 1.7B, 4B, 8B, and 27B sizes. The models can run on macOS, Linux, and Windows through CPU, Metal, CUDA, Vulkan, ROCm, llama.cpp, or MLX backends. Its 27B models process text, images, screenshots, and PDFs while supporting reasoning and long-context conversations. They also provide OpenAI-compatible tool calling and optional MCP server integration for agentic workflows. Automated setup scripts install dependencies, download models, obtain binaries, and configure interactive interfaces. ...
    Downloads: 62 This Week
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  • 10
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The...
    Downloads: 62 This Week
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  • 11
    OuteTTS

    OuteTTS

    Interface for OuteTTS models

    ...The project supports multiple backends including llama.cpp (Python bindings and server), Hugging Face Transformers, ExLlamaV2, VLLM and a JavaScript interface via Transformers.js, allowing it to run on CPUs, NVIDIA CUDA GPUs, AMD ROCm, Vulkan-capable GPUs, and Apple Metal. It also includes a notion of speaker profiles: you can create a speaker from a short audio sample, save it as JSON, and reuse it for consistent voice identity across generations and sessions. For best quality, the model is designed to work with a reference speaker clip and will inherit emotion, style, and accent from that reference.
    Downloads: 1 This Week
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  • 12
    llama.cpp

    llama.cpp

    LLM inference in C/C++

    ...It provides command-line tools, a server mode with an OpenAI-compatible API style, model conversion utilities, and extensive backend acceleration options. llama.cpp runs on CPUs and GPUs, with support for Apple silicon, x86, RISC-V, CUDA, HIP, Vulkan, SYCL, Metal, and hybrid CPU-GPU execution. Its main value is making practical LLM inference accessible across consumer machines, servers, and specialized deployment environments.
    Downloads: 51 This Week
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  • 13
    Khronos KTX

    Khronos KTX

    KTX (Khronos Texture) Library and Tools

    KTX-Software is a suite of tools and libraries for working with Khronos Texture (KTX) files, designed and maintained by the Khronos Group. KTX is a container format for storing textures that are optimized for GPU upload, supporting modern formats like Basis Universal and ASTC. This repository includes tools for creating, validating, inspecting, and converting KTX and KTX2 files, making it essential for developers working in 3D engines, games, and visualization tools where texture streaming...
    Downloads: 23 This Week
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  • 14
    mpv

    mpv

    Command line video player

    ...There is a large selection of user scripts on the wiki. While mpv strives for minimalism and provides no real GUI, it has a small controller on top of the video for basic control. mpv has an OpenGL, Vulkan, and D3D11 based video output that is capable of many features loved by videophiles, such as video scaling with popular high quality algorithms, color management, frame timing, interpolation, HDR, and more. mpv can leverage most hardware decoding APIs on all platforms. Hardware decoding can be enabled at runtime on demand. A straightforward C API was designed from the ground up to make mpv usable as a library and facilitate easy integration into other applications. mpv is under active development, focusing on code refactoring and cleanups.
    Downloads: 62 This Week
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  • 15
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    ...At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
    Downloads: 9 This Week
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  • 16
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 3 This Week
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  • 17
    Jan.ai

    Jan.ai

    Open source alternative to ChatGPT that runs 100% offline

    Jan.ai is an open-source, privacy-focused AI assistant that serves as an alternative to ChatGPT, running completely locally on your device. It allows you to download and run LLMs (local language models) offline while also offering optional integration with cloud-based model providers—giving you full control over your data and AI interactions. Download and run LLMs (Llama, Gemma, Qwen, GPT-oss etc.) from HuggingFace. Connect to GPT models via OpenAI, Claude models via Anthropic, Mistral,...
    Downloads: 39 This Week
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  • 18
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from...
    Downloads: 36 This Week
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  • 19
    Lutris

    Lutris

    Lutris desktop client in Python

    ...Get direct access to your Steam, Epic Games Store, GOG and Humble Bundle game libraries from the Lutris client to seamlessly launch games from a single location. Built only using open source technology, Lutris leverages the power of Linux and Vulkan to give you a stable platform to host your games.
    Downloads: 17 This Week
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  • 20
    MLC LLM

    MLC LLM

    Universal LLM Deployment Engine with ML Compilation

    ...The system supports deployment on environments including Linux, macOS, Windows, iOS, Android, and web browsers while utilizing different acceleration technologies such as CUDA, Vulkan, Metal, and WebGPU. It also provides OpenAI-compatible APIs that allow developers to integrate locally deployed models into existing AI applications without major code changes.
    Downloads: 16 This Week
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  • 21
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. ...
    Downloads: 12 This Week
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  • 22
    GLFW.jl

    GLFW.jl

    Julia interface to GLFW, a multi-platform library for creating windows

    Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
    Downloads: 0 This Week
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  • 23
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application. ...
    Downloads: 0 This Week
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  • 24
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 1 This Week
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  • 25
    MSI Kombustor

    MSI Kombustor

    Advanced OpenGL and Vulkan graphics card stress testing utility

    ...It is designed to push graphics cards to their thermal and stability limits, helping users verify cooling performance and overclocking reliability. With support for advanced 3D APIs like OpenGL and Vulkan, Kombustor can generate demanding rendering workloads that simulate real-world GPU pressure. The tool provides MSI users with an exclusive, streamlined interface for testing their hardware safely and effectively. By driving high temperatures and peak loads, it reveals whether a graphics card can sustain extended heavy usage. Kombustor is ideal for anyone looking to test, validate, or tune their GPU setup.
    Downloads: 99 This Week
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