Search Results for "render engine" - Page 2

Showing 88 open source projects for "render engine"

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  • 1
    Webifier

    Webifier

    A GitHub Action to deploy Notebooks, Markdowns

    Webifier is a stand-alone build tool for converting any repository into a deployable jekyll website. You can define your pages via yaml files and provide notebooks, markdown and pdf and other files for Webifier to render. It uses python markdown providing additional control over attributes and other extensive functionalities. It lets you define and direct how your web pages feel and automatically manages your assets, making it a perfect solution for fast static website development...
    Downloads: 0 This Week
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  • 2

    netabc

    netabc creates and renders html files with abc music notation

    Netabc.tcl is a user interface for creating web pages that display the contents of abc music notation files using Jef Moine's Abc2svg JavaScript library. Every browser whether it is on a desktop, cellphone or tablet has a JavaScript engine that can render this music.
    Downloads: 0 This Week
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  • 3
    Xj3D

    Xj3D

    Xj3D is an open-source Java codebase for the X3D Graphics standard.

    Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at...
    Downloads: 0 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 0 This Week
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  • 5
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern...
    Downloads: 1 This Week
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  • 6
    Epub.js

    Epub.js

    Enhanced eBooks in the browser

    Epub.js is an open-source Javascript library that allows any web page to render Epub documents on any device with a modern browser. Epub.js contains a flexible rendering engine and provides a simple interface for common ebook functions such as styling, persistence and pagination. We release and maintain Epub.js on GitHub, with a growing developer community. Just include a single javascript file, and pointing it at a hosted epub. Epub.js provides an interface for common ebook functions...
    Downloads: 5 This Week
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  • 7
    wkhtmltopdf

    wkhtmltopdf

    Convert HTML to PDF using Webkit (QtWebKit)

    wkhtmltopdf and wkhtmltoimage are open source (LGPLv3) command line tools to render HTML into PDF and various image formats using the Qt WebKit rendering engine. These run entirely "headless" and do not require a display or display service. There is also a C library, if you're into that kind of thing. The file pdf.h contains a fairly high level and stable pure c binding to wkhtmltopdf. These binding are well documented and do not depend on QT. Using this is the recommended way of interfacing...
    Downloads: 26 This Week
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  • 8

    XMLGameEngine

    An engine for describing games built around Xerces, exprtk, and SFML

    XMLGameEngine Home: https://github.com/beefviper/XMLGameEngine XMLGameEngine dependencies: Xerces https://github.com/apache/xerces-c exprtk https://github.com/ArashPartow/exprtk SFML https://github.com/SFML/SFML XMLGameEngine stores a complete description of a game in an XML. The XML file is loaded and parsed by Xerces. Any variables, expressions, or function calls in the XML data is evaluated by exprtk. The resulting values and objects are used to render the game...
    Downloads: 0 This Week
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  • 9
    Zdog

    Zdog

    Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

    Zdog is a 3D JavaScript engine for <canvas> and SVG. With Zdog, you can design and render simple 3D models on the Web. Zdog is a pseudo-3D engine. Its geometries exist in 3D space, but are rendered as flat shapes. This makes Zdog special. Zdog is small. 2,100 lines of code for the entire library. 28KB minified. Zdog is round. All circular shapes are rendered as proper circles with rounded edges. No polygonal jaggies. Zdog is friendly. Modeling is done with a straight-forward declarative API...
    Downloads: 0 This Week
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  • 10
    WaveDrom

    WaveDrom

    Digital timing diagram rendering engine

    WaveDrom is a free and open-source online digital timing diagram (waveform) rendering engine that uses javascript, HTML5 and SVG to convert a WaveJSON input text description into SVG vector graphics. WaveJSON is an application of the JSON format. The purpose of WaveJSON is to provide a compact exchange format for digital timing diagrams utilized by digital HW / IC engineers. The engine is using WaveDromSkin skin mechanism to render a complete picture. WaveDrom draws your Timing Diagram...
    Downloads: 12 This Week
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  • 11
    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    Welcome to Imagine Engine, an ongoing project that aims to create a fast, high-performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do. By leveraging the power of Core Animation's...
    Downloads: 0 This Week
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  • 12

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 13
    Foxman

    Foxman

    An extensible mock server

    Fox lies, which means mock; Man means intellectual and elegant.
    Downloads: 0 This Week
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  • 14
    aframe-react

    aframe-react

    Build virtual reality experiences with A-Frame and React

    ... to place 3D/real-time logic at the React layer, causing poor performance (e.g., doing React renders on ticks). aframe-react applications frequently ignore the prescribed ECS framework of A-Frame. Internally, React does tons of computation to compute what changed, and flushes it to the entire application. It is apparent React ecosystem does not care much about memory as most examples allocate functions and objects in the render method, and where immutables are popular.
    Downloads: 0 This Week
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  • 15
    Frapper

    Frapper

    The Filmakademie Application Framework

    Frapper features a node-based scene model with plugins for node types, a model-view-controller architecture, a panel-oriented user interface and a viewport using the Ogre 3D render engine. Frapper is developed at Filmakademie/Institute of Animation.
    Downloads: 0 This Week
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  • 16
    TweetBlender

    TweetBlender

    The simplest way to display Twitter content on any screen

    TweetBlender is the simplest way to display Twitter content on any screen to enhance your audience's experience, and optimize engagement across all channels. Its blending engine can render in real time tweets of a specific twitter account or hashtag into visualized graphics ready for production. Its goal is to make it simple for anyone to create broadcast quality media without spending much on infrastructure. The solution can boost and increase social interactions during live productions...
    Downloads: 0 This Week
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  • 17
    3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding
    Downloads: 0 This Week
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  • 18

    BlendDotNet

    Control the Blender Rendering Engine with .NET

    This library provides means to start and monitor single or multi-frame Blender rendering jobs. It was designed to be used in a rendering farm that uses idle lab computers to render frames. It can extract version information from the blender binary, extract scene information from .blend files, and control the blender binary.
    Downloads: 1 This Week
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  • 19
    Hogan.js

    Hogan.js

    A compiler for the Mustache templating language

    Hogan.js is a 2.5k JS templating engine developed at Twitter. Use it as a part of your asset packager to compile templates ahead of time or include it in your browser to handle dynamic templates. If you're developing with Node.js, just use NPM to add the Hogan package. Hogan.js was developed against the mustache test suite, so everything that holds true for templates is also the case for hogan.js. That means you get variables, sections, lambdas, partials, filters, and everything else you've...
    Downloads: 0 This Week
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  • 20

    MatLab 3D engine

    A basic rendering demonstrator in MatLab.

    I made this as a project in my Linear Algebra course. The project uses concepts like Change of Base, Gram Schmidt Orthogonalization, and linear transformations to render and animate an arbitrary shape on an arbitrary path.
    Downloads: 0 This Week
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  • 21
    Java Train Simulator

    Java Train Simulator

    A train simulator wroten in Java.

    This a train simulator developped in Java language. This software works with the JRE6. It uses Java Monkey Engine to get the 3D render.
    Downloads: 0 This Week
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  • 22
    TR Game Engine

    TR Game Engine

    TR Game Engine allows you to develop your game quickly and easily.

    This library providing a simple 2D real-time render system, a collision management system and a real-time game management system. It has also a sound management, network and many other things that games need. This library can read and write compatible images for BlueBox: A-Life project. You can use this handy Java-based library to easily manipulate sprites.
    Downloads: 0 This Week
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  • 23
    OpenCms Commons is a module suite for OpenCms 7 enhance the work and development with OpenCms. Main Features: XSD-Choice Elements; FileSelectorWidget with filter on ResourceTypes; Velocity render engine with plug-able Context-Obj.; Build with maven.
    Downloads: 0 This Week
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  • 24
    VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
    Downloads: 0 This Week
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  • 25
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    ... such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
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