Mario Pong
simple game from the XNA Extreme 101 series
Mario Pong is an XNA game project set by the XNA Extreme 101 class by Jason Busby. It was our mission to take their idea of a pong/breakout type game, and the collision detection code they taught us, and to make our own game with the knowledge we learnt.
When I got to texturing the game, I quickly snatched some Mario sprites and sounds for the blocks and after implementing those I decided to do the whole game as Mario theme. The main reason was that I could implement the coins as points, knowing how rewarding it feels collecting coins in Mario, I thought this mechanic would work well.
== Requirements ==
To play this game you will need these installed :)
1. .Net Framework 4
http://www.microsoft.com/download/en/details.aspx?...