Search Results for "game engine java 3d" - Page 15

Showing 1006 open source projects for "game engine java 3d"

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  • 1
    Tic Tac Toe - in its basic way

    Tic Tac Toe - in its basic way

    This program is a basic way of the "oldschool"-game Tic Tac Toe

    This program is a basic interpretation of the "oldschool"-game Tic Tac Toe. If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already. This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
    Downloads: 0 This Week
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  • 2

    Misfit Cubed

    Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter

    ...Misfit Cubed was developed to specifically make it easy to make MD5 models for our game, MekArcade, based on the Cube2 game engine. The exporter DOES NOT handle misfit tags properly - please read the documentation in the wiki. We would love to add more, such as SMD import and export, IQM export etc, however we don't have the time or resources. Misfit really deserves to be loved and cared for properly. . If there any C++ coders out there who are interested in helping please contact me, ASAP. ...
    Downloads: 0 This Week
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  • 3
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 4
    RE:SDK

    RE:SDK

    SDK for Resident Evil Games

    SDK for Resident Evil Games, this SDK will feature a multitude of applications. Our goal is for the user to be able to do a multitude of tasks across the original resident evil trilogy. Everything from editing room boundaries to event scripting and even 3d modelling.
    Downloads: 0 This Week
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  • 5
    Atomic3D

    Atomic3D

    Java3D Scene Creator

    Atomic is a free and open source 3D Scene Creator and Editor. Code Contributions are welcome. Written in Java, Java3D. Currently very much in Beta.
    Downloads: 1 This Week
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  • 6

    libbessie

    windows C++ game library with source code

    libbessie contains 3D software, a tile engine and more graphical tricks in a game library + example game programs. It includes a Visual Studio workspace for easy hacking. Demo graphics are Open Content. The linux and mac os x version is known as xmantaray but follows another development path.
    Downloads: 0 This Week
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  • 7

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects.
    Downloads: 0 This Week
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  • 8

    JGine demo

    Java OpenGL game engine demo.

    An demo of a multi platform Java OpenGL game engine, featuring a lot of features.
    Downloads: 0 This Week
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  • 9

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    Since December 2008, UCL-MSSL developed a platform independent stereo application in collaboration with JPL, NASA as a subtask of EU-FP7 PRoViSG. This work was originally proposed for two months of work, but it was rescheduled to run untill August 2011 after realising its synergetic relationship with other UCL tasks within the ProVisG project. Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical...
    Downloads: 0 This Week
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  • 10
    CubeRunner

    CubeRunner

    A simple fun game modeled after the original with some slight changes.

    A simple fun game modeled after CubeRunner with some slight changes to improve. The 3-Dimensional rendering is done by scratch in Java using my own 3D Library. Fly down the randomized gauntlet of cubes dodging left and right as it grows ever faster. How long can you survive?
    Downloads: 0 This Week
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  • 11
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 1 This Week
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  • 12
    Spheres of Influence
    An ambient, physics-based puzzle game in the spirit of "The Incredible Machine", AKA a bunch of spheres floating around in space. Using C++/SDL/OpenGL
    Downloads: 0 This Week
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  • 13

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 14
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 15
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 16

    Sanctuary & Whisper Engine

    Take a look at our work!

    Here, we will be posting free builds of our 3D Game Engine, Whisper Engine, as well as alpha builds for our upcoming video game, Sanctuary.
    Downloads: 0 This Week
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  • 17

    Overmind

    A 3D multiplayer RPG based in the world of Khoras.

    This project is an attempt to create a decent cross-platform 3D RPG (Overmind Chronicles), and a flexible, highly modular game engine for it (WhisperEngine).
    Downloads: 0 This Week
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  • 18
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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  • 19
    Iccarus and Dadelus School Animation

    Iccarus and Dadelus School Animation

    A java animation for school

    Uses LWJGL and (may) use JBullet physics engine in the future. In 3D.
    Downloads: 0 This Week
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  • 20
    DimensioneX Multiplayer Game Engine

    DimensioneX Multiplayer Game Engine

    Free MMORPG Engine. Develop and host graphical browser-based games.

    DimensioneX is a free Massive Multiplayer Game Engine. It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat)
    Downloads: 0 This Week
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  • 21
    JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
    Downloads: 0 This Week
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  • 22
    Ballblazer is a Java full screen 3D network game. It is a kind of futuristic soccer game. The idea based on an old Game from 1985 with a similar name.
    Downloads: 0 This Week
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  • 23
    Queue is a 3D billiard game. It features a realistic physics engine and supports different billiard variants.
    Downloads: 0 This Week
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  • 24
    Java Game Engine with social networking. Under development by weavebytes.
    Downloads: 0 This Week
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  • 25
    NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. ...
    Downloads: 0 This Week
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