Showing 11381 open source projects for "game"

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  • 1
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    ...It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is often used as an educational tool for understanding game AI, search algorithms, and evaluation functions without the complexity of larger engines. It includes a simple UCI-compatible interface, allowing it to be integrated with graphical chess interfaces or used in terminal-based gameplay. The codebase is intentionally minimal, making it ideal for experimentation, modification, and learning purposes.
    Downloads: 20 This Week
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  • 2
    zfoo

    zfoo

    Extremely fast enterprise server framework, can be used in RPC

    zfoo is an extremely fast enterprise server framework designed for RPC systems, game servers, web servers, and distributed application backends. It combines asynchronous execution, actor-style design, lock-free architecture, and native GraalVM support to deliver high scalability. The framework supports single-server, microservice, cluster, and gateway deployment modes, making it adaptable to different production architectures.
    Downloads: 0 This Week
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  • 3
    Baritone

    Baritone

    Google maps for block game

    A Minecraft pathfinder bot. Baritone is the pathfinding system used in Impact since 4.4. How to immediately get started: Type #goto 1000 500 in chat to go to x=1000 z=500. Type #mine diamond_ore to mine diamond ore. Type #stop to stop. For more, read the usage page and/or watch this tutorial playlist. For other versions of Minecraft or more complicated situations or for development, see Installation & setup. Also consider just installing Impact, which comes with Baritone and is easier to...
    Downloads: 51 This Week
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  • 4
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 0 This Week
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  • 5
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 6
    Jspicl

    Jspicl

    A Javascript to PICO-8 Lua transpiler

    Jspicl is a JavaScript to PICO-8 Lua transpiler that allows developers to write their game logic in JavaScript, which is then transpiled into the Lua subset supported by PICO-8. This enables developers more comfortable with JavaScript to create games for the PICO-8 platform.
    Downloads: 0 This Week
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  • 7
    IonPhaser

    IonPhaser

    A web component to use Phaser Framework with Angular, React, Vue, etc.

    ion-phaser is a web component that integrates the Phaser game framework with modern frontend frameworks like Angular, React, and Vue. It allows embedding Phaser games as components in modern SPAs with reactive data-binding.
    Downloads: 0 This Week
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  • 8
    Greenworks

    Greenworks

    A node.js plugin to integrate nw.js/electron games with steamworks

    A node.js plugin to integrate nw.js/electron games with Steamworks. Greenworks is a node.js addon that allows you to integrate your HTML5 game (or app) with Steamworks by exposing a number of Steamworks APIs to JavaScript. Greenworks was originally developed by Greenheart Games to enable Steam integration in Game Dev Tycoon. Since then, it has been open-sourced and is used in many other projects. Currently, Greenworks supports node v0.8, v0.10, v0.12, v4, v5, v6, v7, v8, v9 and v10. ...
    Downloads: 2 This Week
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  • 9
    tetris

    tetris

    A terminal interface for Tetris

    A terminal interface for Tetris. Installation on MacOS and Linux is outlined below. Windows support is questionable, but you can try to install from source. The default game is run by simply executing the tetris command. If the unicode characters look a bit wonky in your terminal, you can also run. People seem to have varying levels of success with the linux binary. Please note that it is compiled dynamically and hence should not be expected to work on most distros. This code is built on top of brick which makes building terminal user interfaces very accessible.
    Downloads: 8 This Week
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  • 10
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception, reasoning, grounding, and action into one end-to-end framework: it “thinks before acting,” enabling flexible, general-purpose automation. This allows it to perform complex, multi-step tasks such as filling forms, downloading files, navigating applications, and even controlling in-game actions — all by understanding the UI as a human would. ...
    Downloads: 1 This Week
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  • 11
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. ...
    Downloads: 0 This Week
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  • 12
    Dungeon Crawl: Stone Soup

    Dungeon Crawl: Stone Soup

    A game of dungeon exploration, combat and magic

    ...For example, there's less emphasis on character classes (or backgrounds in Crawl parlance); your character is defined more by their skills, species and choice of deity than their background. Crawl includes an in-game tutorial and manual in the name of providing something playable without the aid of a guide or wiki.
    Downloads: 3 This Week
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  • 13
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
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  • 14
    ludo

    ludo

    A libretro frontend written in golang

    Ludo is a user-friendly, lightweight frontend for the libretro ecosystem, designed to make retro game emulation simple and accessible. Unlike more complex frontends like RetroArch, Ludo emphasizes minimalism and ease of use, offering a plug-and-play experience with clean navigation and fast loading times. It supports multiple libretro cores, handles gamepad input automatically, and works across platforms with a native UI. Ludo is ideal for users who want to enjoy retro games with minimal setup and maximum compatibility.
    Downloads: 1 This Week
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  • 15
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 0 This Week
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  • 16
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. ...
    Downloads: 0 This Week
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  • 17
    ezEngine

    ezEngine

    An open source C++ game engine

    ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. EZ utilizes a plugin system to integrate features such as FMOD or Jolt Physics. This makes it possible to only include those features that you need, or to replace systems with a custom solution that works better for your requirements.
    Downloads: 0 This Week
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  • 18
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 21 This Week
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  • 19
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 2 This Week
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  • 20
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    ...Processes can be terminated from the Extras menu allowing you to open even more of these and explore more. Create save data so the user no longer needs to boot games to import saves. Titles can be rescanned from the Extras menu. For example, if you insert a game card while JKSV is open, rescanning will load and add it to the save creation menu(s).
    Downloads: 23 This Week
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  • 21
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 6 This Week
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  • 22
    Enigma

    Enigma

    Enigma is a puzzle game

    Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock and Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones ...
    Downloads: 11 This Week
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  • 23
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 0 This Week
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  • 24
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    ...The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 12 This Week
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  • 25
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. ...
    Downloads: 12 This Week
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