Showing 537 open source projects for "evolution"

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  • 1
    We aim to develop a transformative computational method for automatic discovery of a set of dynamical rules that best captures both state transition and topological transformation in the data of spatio-temporal evolution of a complex network.
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  • 2
    Darwin (SOA-Evolution)
    SOA Maturity assessment tool, inspired in the OSIMM framework from Open Group Demo page: http://smartools.co:8081/Darwin (login: admin, password: admin)
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  • 3
    Compass

    Compass

    Stylesheet authoring framework

    ...It was widely adopted in the era before modern CSS standards caught up with mixins and variables, helping developers speed up styling while reducing redundancy. While less dominant today, Compass remains an important historical tool that influenced the evolution of Sass and frontend best practices.
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  • 4

    Lil' Critters

    Watch Creatures slowly evolve.

    Simulation in very early alpha that tries to show evolution.
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    Introminer

    Extracts intronic information from annotated genomic sequence

    ...Introminer reads a sequence file with genomic data that contains sequence and intron positions in genbank format. It extracts positional and sequence data as well as the intronic sequences and other important parameters to study gene architecture and intron evolution at a genome-wide scale.
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  • 6

    babybiomorphs

    Biomorphs simulation with Baby X

    Biomorphs are a way of explaining evolution invented by Richard Dawkins. The shapes are controlled by a small set of genes, which give colour, segment length, size, and degree of recursion. By changing a gene by a small amount, a small difference is made in neighbours. Many fascinating shapes can be found, and you can often home in on a desired shape by selecting relatives that are closer to your goal.
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  • 7
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  • 8
    A visualization of evolution, diversity, and symbiosis.
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  • 9
    Guardian Frontend

    Guardian Frontend

    The Guardian DotCom

    ...Operationally, it’s engineered for high traffic spikes—breaking news or live sports—through aggressive caching strategies, feature switches, and robust fault isolation between services. The project reflects a long-running evolution from a monolith toward a service-oriented architecture, with portions moved to separate rendering services and modern front-end stacks while this repo remains the glue for core routes and legacy paths.
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  • 10
    Coronis SDK

    Coronis SDK

    Set of module for data processing of wireless device

    The goal is to create a leading “Set of software libraries for data processing of wireless device based on Coronis platform“. These libraries will run on all major platforms (embedded and desktop) and provide services for data processing through generic APIs. Keywords: Coronis, Wavenis, API, Plugin, Wireless, Waveport, Wavecard, Profile, Java, C, C++, C#
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  • 11
    Simple World

    Simple World

    The simulation of a world and the bugs that live on it

    Simple World is the simulation of a world and the beings that inhabit it. Simple World tries to reproduce the basic elements that define a simple world. The objective of the project is to observe the evolution of this world and of these beings.
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  • 12

    april

    Simulating worlds in a computer

    ...The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the concepts - AprilDream is a GUI program that uses april-gui objects to display a World in evolution. The code base also contains a test suite based on [Google test](http://code.google.com/p/googletest/) and a set of ever-growing commented examples.
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  • 13
    A base for programs. Includes algorythms for Q-learning and SOM's etc. too. Examples: Hamron: Simulates evolution, uses the 2D-renderer. DriveUnit: created for school, for a robotic arm, uses the 3D-renderer. Hlearn: http://www.sagenb.org/home/pub/8
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  • 14
    Portable Linux

    Portable Linux

    Portable Ubuntu Linux for Scientific Computing

    ...Overview LAMP stack running on localhost (127.0.0.1). Scientific, productivity & media packages include R (Rattle Data Miner), GridEngine, Condor, cooperative computing tools, WINE, LibreOffice, Evolution, Clinica, Neuro Debian Desktop, PsycoPy, OpenVibe, 3DSlicer, Paraview, Openshot. Cheers, Gregory Remington
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  • 15
    SBEToolbox

    SBEToolbox

    Systems Biology and Evolution Toolbox (SBEToolbox).

    SBEToolbox (Systems Biology and Evolution Toolbox) is being developed in MATLAB as a menu-driven UI software to determine various statistics of the biological network. Some of its features include (but not limited to) algorithms to create random networks (small-world, ring lattice etc..), deduce clusters in the network (MCL, mCode, clusterOne) etc... ******************************************************************************************************************************** PROJECT MIGRATED TO GITHUB FOR FUTURE UPDATES: https://github.com/biocoder/SBEToolbox/releases ******************************************************************************************************************************** Reference ( In Press ): ================= Konganti K, Wang G, Yang E, Cai JJ* (2013). ...
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  • 16

    Biogenesis Features Mod

    Mod for evolution simulation and artificial life program Biogenesis

    If you want to post a review, remember that this is only a modification, so comment on my changes, not on the simulation. Original project by Joan Queralt Molina: https://sourceforge.net/projects/biogenesis/ Mod this project builds upon (Color Mod) by MarcoDBAA: https://sourceforge.net/projects/biogenesiscolor/ General forum for biogenesis: https://sourceforge.net/p/biogenesis/discussion/
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  • 17
    Ofeli
    Ofeli (as an acronym for Open, Fast and Efficient Level set Implementation) demonstrates how to operate an image segmentation algorithm of Y. Shi and W. C. Karl |1|, using a discrete approach for the approximation of level-set based curve evolution (implicit active contours). This is a novel (2005) and fast algorithm without the need of solving partial differential equations (PDE) while preserving the advantages of level set methods, such as the automatic handling of topological changes. Considerable speedups (×100) have been demonstrated as compared to PDE-based narrow band level-set implementations.
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  • 18
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
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  • 19
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    ...This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. VID: http://youtu.be/n_O-9EFW5zk Lagrande_Rally_3D is an evolution of this
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  • 20
    DJDarwin

    DJDarwin

    A Genetic algorithm approach to creating beats.

    The program puts beats through evolution - survival, mutations, reproduction. The purpose, in the words of Africa Bambaataa - Looking for the perfect beat. Using a genetic­ algorithmic framework, the user's taste defines a Beat fitness function - she decides which beats survive and breed, and which join the choir invisible. In addition, the user can easily define an automatic fitness function, put the program on 'auto­pilot' mode, and let it speed up evolution.
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  • 21

    Nemo with rearrangements

    This is a modified version of Nemo, by Guillaume and Rougemont

    This archive has the source code for the version of Nemo that I modified for running simulations for a paper I published in PNAS, entitled "Genomic rearrangements and the evolution of clusters of locally adaptive loci".
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  • 22
    UnifiedDb is the next generation of Mangos database evolution. UnifiedDb is dedicated to providing a rich environment aswell as consice educational sessions.
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  • 23
    The DetStoch package offers the user two different methods to compute chemical reactions: Deterministic and Stochastic approaches. It allows the user to play with an intuitive GUI framework and compute the evolution rates of the chemical reactions with the different methods available. The results are displayed in graphical plots of the species concentration over the time. The package is designed to solve any of the following reactions by either one of the two approaches mentioned: Synthesis-Decompostion Reaction Chain Reaction Nuclear Chemical Reaction Lodka Model Brusselator Model Furthermore, the Stochastic approach can be computed by several stochastic simulation algorithms. ...
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  • 24

    Cellular Automaton C# Implementation

    C# Implementation of Cellular Automaton

    ...Currently there is very little customization available other than letting the user change the number of evolutions. How to user this prototype: 1) Enter the number of evolutions. 2) Click on the Start button to view the evolution progress. Optional: Click on Randomize Cells to generate a new cell map.
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  • 25
    Evoversum
    This project has been moved to https://bitbucket.org/pbazant/evoversum/src/master/ . Evoversum is a fast Darwinian evolution simulator. The program simulates a 2D world populated with "animals" which struggle for food, reproduce and may also eat each other. The subject of evolution is their behavior, which may become quite complex. There is an updated video tutorial at http://www.youtube.com/watch?v=nPkZvyVDWJU !
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