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The purpose of this project was to prepare gfortran for integration into gcc. Since this integration was completed in the summer of 2003, this project is now finished. You can find information about gfortran on http://gcc.gnu.org/wiki/GFortran/
XAvrTools is an open source graphical frontend for development with Atmels AVR microcontrollers using the UISP download tool and the AVR-GCC C compiler for LINUX. It is written in C++ using KDevelop and the QT library. It will include a software wizard.
GTK-Manie it' s a card game for Linux , windows plateforms. This game is build with gcc and gtk 1.4 (2.0) for linux and dev-cpp and gtk for windows.
GTK-Manie play with three A.I. and one user.
We proposed this games with GNU/GPL license.
A interpreter for the brainf*k programming language which also can generate C code (and a Makefile).
Supported compilers: gcc (linux, cygwin, ...) and MSVCPP 6.0
An experiment in finding kernel errors.
There are two main parts to Smatch. The first is a patch to the gcc sources to print out a lot of information. The second part is a collection of perl scripts and libraries to analyze the information.
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FreeTV is aimed at two things; to create a Linux port of the OpenTV GCC toolchain and to make sure that the source code for the OpenTV GPL'd software is TRULY available upon request.
Neo-Geo Dev is a complete GNU toolchain (binutils, gcc and newlib) targeted for the Neo-Geo hardware. It provides utility programs and a free empty BIOS that helps you to make your own roms and to test them on emulators.
We are currently developing our embedded TCP/IP modules, industrial ethernet systems and wireless platform for system control and data acquisition. Our main development environment is Linux and GNU tools like GCC (ASM, C, C++) and Python.
This program makes it possible to read a file produced by the option "-fdump-tree-original" which replaces the old "-fdump-ast-<I>switch</i>". The goal is to automatically annotate C code for SPLint (actually we focus on possibly null pointer)
GLBCC is a front-end to the GNU Compiler Collection. GLBCC adds Liberty Basic to the GCC language collection so that Liberty Basic code can be compiled directly to an executable. Since GLBCC uses GCC, the object files can also be linked with object file
libgba is a library to be used with gcc/binutils targeted towards an ARM7 processor. The library contains many useful functions to control the Gameboy Advanced Hardware, as well as a set of libc functions.
Given a GCC "gmon.out" file (or output from the GNU tool gprof), generate an HTML version with one page per call graph, including hyperlinks and (later) graphical analysis.
The extensor, is a assembly of programs and independent libs (-
nostdinc) at the moment for DJGPP, but thought for others GCC-i386. By means of this kit it is possible to construct a operating
systems or a program boot from the BIOS (i386 embedded syste
Conectiva's Cross GCC project objective is to create binary packages providing cross-compilers to the Linux environment that can generate executables to other operating systems and plataforms.
Classic game Umoria 5.5.2 patched to compile with GCC. Originally released under a non-commercial-only license, it has been released into GPL v2 by all of its 25 original developers thanks to the free-moria project (http://free-moria.sourceforge.net/)