Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
The Zyzzx Engine is a cross platform next generation game engine aimed at allowing games to be created with as little knowledge of its internal systems as possible.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
CrossGDK is an OpenSource Crossplatform Game Development Kit for C++.
On the supported operating systems we use the native APIs to gain highest performance.
CrossGDK is based on OpenGL and OpenAL.
The main purpose is the creation of modern 3D games.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
Solves given sudoku puzzle! save unsolved puzzles , build your own puzzle game. highly customizable user interface . Is built in swing hence It is a multiplatform. Fast puzzle resolutions due to multithreading execution. TESTED ON UBUNTU 10.04 , VIST
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Best-in-class automation, scalability, and single-pane IT management.
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Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
X11 based GUI toolkit with stylesheet support. It is meant to be used for creating completely custom GUI elements (i.e. an in-game interface) for one application.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
A fast-paced multiplayer 3D first person shooter with vehicles, set in large outdoor environments, designed to showcase the features of the underlying Destination game engine.
A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.