Showing 4 open source projects for "iputils-ping"

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  • 1
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    ...Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes directly to a net.Conn and so duplicates features of net/http.Client. Gorilla requires registering a pong callback before sending a Ping. Compare godoc of nhooyr.io/websocket with gorilla/websocket side by side. ...
    Downloads: 4 This Week
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  • 2
    google-hosts

    google-hosts

    Google hosts generator

    Google Hosts is a collection of shell tools for finding Google IP addresses and generating hosts-file entries. It can inspect an IP to retrieve details such as packet loss, ping time, and SSL domain information. A CIDR range can be scanned to discover candidate addresses, then filtered for specific Google domains. Selected addresses can be assigned to domains and written into an aggregated hosts configuration. An automated script can discover a CIDR from a DNS server and run the search, selection, and apply workflow. ...
    Downloads: 0 This Week
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  • 3
    Simple-WebSocket-Server

    Simple-WebSocket-Server

    WebSocket (WS) and WebSocket Secure (WSS) server and client library

    A very simple, fast, multithreaded, platform-independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Asio (both Boost.Asio and standalone Asio can be used) and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
    Downloads: 5 This Week
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  • 4

    Falcon Time

    High Performance LAN Time Synchronization

    Falcon Time consists of two parts, a time server that will provide the base time for the network and an application library that is linked in to each application wishing to use the synchronized time from the time client. It is designed to work over a Local Area Network (LAN) and can synchronize time between two systems down to the time required for a ping between them or even below. It is also quick to start-up, being ready for use by the application in just a few milliseconds, rather than the hours or days required by NTP.
    Downloads: 0 This Week
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