Showing 79 open source projects for "java memory game"

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  • 1

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 2
    Spring PetClinic

    Spring PetClinic

    A sample Spring-based application

    The Spring Petclinic is the canonical reference sample application built with Spring Boot and Thymeleaf, demonstrating best practices in building Spring-based web applications; forks also exist showcasing implementations with modern architectures like microservices, reactive stacks, and AI integrations. In its default configuration, Petclinic uses an in-memory database (H2) which gets populated at startup with data. The h2 console is exposed and it is possible to inspect the content of the...
    Downloads: 2 This Week
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  • 3
    DSL-JSON library

    DSL-JSON library

    High performance JVM JSON library

    Fastest JVM (Java/Android/Scala/Kotlin) JSON library with advanced compile-time data binding support. Java JSON library designed for performance. Originally built for invasive software composition with DSL Platform compiler. v1 core library was targeting Java6, while v2 targets Java8. So there is no need anymore for dsl-json-java8 project and instead, just dsl-json project should be referenced. From v2 only a single annotation processor is supported, which was previously in the java8...
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  • 4

    JHCaching

    Lightweight LRU Caching library with persistence

    LRU caching map is Least Recent Used Map, (see Wiki), meaning that a Key,Value pair is stored in the cache, with a "expireTime", but every time the Key is retrieved (get method) the expire time is extended. It is a simple POJO one jar library. With complete documentation with examples and javadoc. When the cache reaches is "maxSize" or a cleanup of the cache is performed (automatically by deamon thread dependent on the "LRUCachingMapConfiguration"), it is the keys with least recent...
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    Synder

    Synder

    Atom/RSS/SearchSuggestion/OPML processing framework

    Synder is an Atom/RSS/SearchSuggestion/OPML processing framework It is Optimized For Android, but works with Java SE/EE. Synder has a small-footprint, low memory consumption. The only dependency for parsing is a SAX2 implementation.
    Downloads: 0 This Week
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  • 6
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ButterKnife is an annotation-based view binding library for Android that reduces boilerplate in Activities, Fragments, and custom views. Developers replace repetitive findViewById calls with BindView fields and define UI event handlers using annotations like @OnClick, with the library generating efficient binding code at compile time. Because it relies on annotation processing, there’s no reflection at runtime, keeping startup paths lean and predictable. The generated bind/unbind lifecycle...
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  • 7

    Easy Simple Network Library

    A MINA-like, cross-platform C++ network library based on boost::asio

    The full name of "esnetwork" is "easy simple network library". It is a cross-platform C++ network library based on boost::asio (http://think-async.com). It aims to be a simple, easy-to-use and full-featured networking framework, like MINA in Java.
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  • 8

    Immutable Collections for Java

    Immutable/Persistent Collections Library

    Library providing immutable/persistent collection classes for Java. While collections are immutable they provide methods for adding and removing values by creating new modified copies of themselves. Each copy shares as much as possible of its structure with other copies to minimize memory consumption. The library includes a singly linked (cons/cddr style) list/stack, an integer trie based indexed list, a 2-3 tree based random access indexed list, a 2-3 tree based map, a hash trie based map, and hash and tree based sets, and sparse arrays. ...
    Downloads: 0 This Week
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  • 9
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 29 This Week
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  • 10
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    BxEngine is middleware game engine. png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! ...
    Downloads: 0 This Week
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  • 11

    AlgART Java Libraries

    Open source library for processing arrays and matrices

    AlgART Java libraries for processing arrays and matrices are open-source product, distributed under MIT license. So, anyone can use them for free without any restrictions. Main features: 63-bit addressing of array elements (64-bit long int indexes), memory model concept (allowing storing data in different schemes from RAM to mapped disk files), wide usage of lazy evaluations, built-in multithreading optimization for multi-core processors, wide set of image processing algorithms over matrices, etc. - please see at the site. ...
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  • 12
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts.
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  • 13

    Java Secure String

    Java class for secure long-term in memory storage of sensitive strings

    A compact fast performing Java class SecureString enables long-term storage of sensitive strings that is resilient against a privileged insider, i.e. makes it hard to introspect its content from a memory dump. Click the home page link for a white paper with details and discussion on the subject of in-memory storage of sensitive data in Java.
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  • 14
    SPARGEL

    SPARGEL

    An opensource Java graph library. Abandoned, ignore.

    Spargel is a Java graph library that puts its effort in having a rather small but powerful code basis. This is achieved by extending graphs via properties in form of vertice and edge maps. Because these maps are an individual implementation depending on the graph datastructure used, they are more memory efficient than using a Java HashMap. Currently spargel is in its early stages, but will soon support more tasks.
    Downloads: 0 This Week
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  • 15

    KIV framework

    An utilities framework for Java 1.7.

    Main thought is to solve some frequently used functions and offer them as compact framework. See the wiki for content.
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  • 16
    Make java data object persistent in file system whithout database. Between serialization in file and database. Cache your data model in file. Manage more objects than memory can contains
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  • 17
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
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  • 18
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
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  • 19
    An IDE for developing mods for the game Sid Meiers' Civilization IV Beyond the Sword. Including a library for reading and editing Civilization data.
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  • 20
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
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  • 21
    Java list implementation that swaps list items to a disk file in order to avoid out-of-memory error.
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  • 22
    jMemoryUse
    This simple project provides a way to efficiently calculate the actual memory use of any Java object. The class makes use of the JVMs own instrumentation support to calculate the object memory use in a portable way.
    Downloads: 0 This Week
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  • 23
    JSingleton
    This simple project provides a solution for creating instance controlled classes (similar to how Javas String work)
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  • 24
    Java Forker aims at providing a solution to the memory consumption of java Runtime.exec method under linux for really big vm like application servers. It is a small vm that will do the fork and communicate back the two outputs from the exec command.
    Downloads: 0 This Week
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  • 25
    Convergence is a project aimed at integrating Computational Grids with In-Memory Data Grids (IMDG)
    Downloads: 0 This Week
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