Showing 32 open source projects for "graphics software"

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  • 1
    DirectPython 11 is a C++ extension to the Python programming language which provides access to the Direct3D 11 API.
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  • 2
    This is a lightweight and fast library for reading and writing any PNM file - PBM, PGM and PPM, up to 16 bits per sample, in ascii/binary format. Library contains also a Python bindings - module pixfiles with PixFile class.
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  • 3
    Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.
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  • 4
    New Python bindings for the popular OpenCV image processing library.
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  • 5
    Fully OO python PDF generation library.
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  • 6

    golib

    C++ collection mostly for image processing

    libGo is a C++ class library containing all kinds of things that proved useful to me. Included are: - Linear algebra, using LAPACK and CBLAS - V4L(1) image grabber - Multithreading - Image containers (up to 3D) - Some simple optimisation code - Python embedding helper - Matlab interface - .. and other things, have a look at the HTML documentation! golib grew over many years, things I had use for have been added now and then. Some parts are better taken care of than others. If...
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  • 7

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
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